Skill Name: Moku Moku no mi
Skill Type: Logia
Skill Information: The Moku Moku no Mi is a Logia type Devil Fruit that allows the user to create, control, and transform into smoke at will.
Skill Strengths:
- Physical attacks don't work on him.
- Is able to sense people through the smoke
- He's able to change the density of the smoke he produces
Skill Weaknesses:
- Sea salt or sea water make the abilities of the devil fruit user useless.
- Haki is a major weakness since it nullifies the ability of turning into his own element when it.
- Someone with the ability to produce wind since it causes the smoke to move around.
Ability Lvl 1 Name: Smokey Jail
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: Lasts 4 post and 5 posts cooldown
Ability Lvl 1 Description: The user inhales a hug amount of smoke, and exhales it out. By doing that the smoke surrounds the user around 15 meter and changing the density in something hard. Locking up everything within 15 meters.
Ability Lvl 1 Strengths:
- Is able to escape the Smokey Jail anytime.
- Can be used to trap 2 people in it.
- Can be used for defensive purposes like blocking his allies from an attack.
Ability Lvl 1 Weaknesses:
- Sea salt or water make holes into the the jail making people escape the jail.
- Opponents who uses wind ability with +10 more strength than skill user can blow it away.
- When the user is knocked out before the cooldown, the Smokey Jail will clear up automatically.
Ability Lvl 1 Name: Smokey Fist
Ability Lvl 1 Type: Mid range
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: The user makes a fist and launches it towards the opponent, extending his reach with his smoke. Extends range to 5 meter.
Ability Lvl 1 Strengths:
- Is able to land a hit on an enemy from a distance.
- Is able to use it for different purposes like catch someone from a distance.
- Strength +5 because it takes longer to charge.
Ability Lvl 1 Weaknesses:
- Smokey fist is slow, -5 speed
- When fighting haki users, they can hit the smoke trail and hurt him.
- If the distance between the user and the target is longer than 5 meter, his fist won't hit him and leaves an opening.
Ability Lvl 1 Name: Smoker Barrage
Ability Lvl 1 Type: Close range
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: The user releases a barrage of fists towards the target. The amount of fists is 10.
Ability Lvl 1 Strengths:
- Is able to land multiple hits if he hits the opponent.
- Is able to use Smoker Barrage instantly
- Is hard to dodge for the opponent
Ability Lvl 1 Weaknesses:
- Is only able to hit one person
- Is in a disadvantage when fighting multiple people since he's wide open.
- Not all fists hit the opponent, because he is using it so fast he can't keep up with it.
Ability Lvl 1 Name: Smokey Blast
Ability Lvl 1 Type: Mid Range
Ability Lvl 1 Cooldown: 3 posts and duration is 2 posts(gathering the proper amount of smoke and able to use it)
Ability Lvl 1 Description: By charging smoke into his hand he can shoot out Smoke balls 5 towards his opponent. He also changes the density of it so it actually does damage. He can fire at the target within 15 meter.
Ability Lvl 1 Strengths:
- Is able to attack his opponent from a distance
- He can distract his enemies with the blasts.
- He's able to fire them all at the same time with a specific aim. ( Firing it randomly able to hit multiple enemies)
Ability Lvl 1 Weaknesses:
- Can't hit anyone who's further than 15 meter.
- Can't control the balls, so he can hit his own allies.
- The size decreases every meter it makes. (decreasing from 50 cm to 20 cm at the most.)
Ability Lvl 1 Name: Smokey Chamber
Ability Lvl 1 Type: Defensive
Ability Lvl 1 Cooldown: lasts 3 post and cooldown is 4
Ability Lvl 1 Description: The user in releases smoke from his body that expands to a radius from 10 meter by 10 meter. It is used to camouflage him and his allies.
Ability Lvl 1 Strengths:
- Is able to hide himself and his allies.
- Everyone within the Smokey Chamber gets a -5 finesse, except himself since he can sense people around him but can't tell them apart, crew or enemy.
- He can sense people within th Smokey Chamber (but can't tell who's who)
Ability Lvl 1 Weaknesses:
- He can't see the enemy or his allies if they're further than 3 meters.
- He can't control the smoke around him.
- Opponents who uses wind ability with 10+ strength than skill user can blow it away.
Skill Type: Logia
Skill Information: The Moku Moku no Mi is a Logia type Devil Fruit that allows the user to create, control, and transform into smoke at will.
Skill Strengths:
- Physical attacks don't work on him.
- Is able to sense people through the smoke
- He's able to change the density of the smoke he produces
Skill Weaknesses:
- Sea salt or sea water make the abilities of the devil fruit user useless.
- Haki is a major weakness since it nullifies the ability of turning into his own element when it.
- Someone with the ability to produce wind since it causes the smoke to move around.
Ability Lvl 1 Name: Smokey Jail
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: Lasts 4 post and 5 posts cooldown
Ability Lvl 1 Description: The user inhales a hug amount of smoke, and exhales it out. By doing that the smoke surrounds the user around 15 meter and changing the density in something hard. Locking up everything within 15 meters.
Ability Lvl 1 Strengths:
- Is able to escape the Smokey Jail anytime.
- Can be used to trap 2 people in it.
- Can be used for defensive purposes like blocking his allies from an attack.
Ability Lvl 1 Weaknesses:
- Sea salt or water make holes into the the jail making people escape the jail.
- Opponents who uses wind ability with +10 more strength than skill user can blow it away.
- When the user is knocked out before the cooldown, the Smokey Jail will clear up automatically.
Ability Lvl 1 Name: Smokey Fist
Ability Lvl 1 Type: Mid range
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: The user makes a fist and launches it towards the opponent, extending his reach with his smoke. Extends range to 5 meter.
Ability Lvl 1 Strengths:
- Is able to land a hit on an enemy from a distance.
- Is able to use it for different purposes like catch someone from a distance.
- Strength +5 because it takes longer to charge.
Ability Lvl 1 Weaknesses:
- Smokey fist is slow, -5 speed
- When fighting haki users, they can hit the smoke trail and hurt him.
- If the distance between the user and the target is longer than 5 meter, his fist won't hit him and leaves an opening.
Ability Lvl 1 Name: Smoker Barrage
Ability Lvl 1 Type: Close range
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: The user releases a barrage of fists towards the target. The amount of fists is 10.
Ability Lvl 1 Strengths:
- Is able to land multiple hits if he hits the opponent.
- Is able to use Smoker Barrage instantly
- Is hard to dodge for the opponent
Ability Lvl 1 Weaknesses:
- Is only able to hit one person
- Is in a disadvantage when fighting multiple people since he's wide open.
- Not all fists hit the opponent, because he is using it so fast he can't keep up with it.
Ability Lvl 1 Name: Smokey Blast
Ability Lvl 1 Type: Mid Range
Ability Lvl 1 Cooldown: 3 posts and duration is 2 posts(gathering the proper amount of smoke and able to use it)
Ability Lvl 1 Description: By charging smoke into his hand he can shoot out Smoke balls 5 towards his opponent. He also changes the density of it so it actually does damage. He can fire at the target within 15 meter.
Ability Lvl 1 Strengths:
- Is able to attack his opponent from a distance
- He can distract his enemies with the blasts.
- He's able to fire them all at the same time with a specific aim. ( Firing it randomly able to hit multiple enemies)
Ability Lvl 1 Weaknesses:
- Can't hit anyone who's further than 15 meter.
- Can't control the balls, so he can hit his own allies.
- The size decreases every meter it makes. (decreasing from 50 cm to 20 cm at the most.)
Ability Lvl 1 Name: Smokey Chamber
Ability Lvl 1 Type: Defensive
Ability Lvl 1 Cooldown: lasts 3 post and cooldown is 4
Ability Lvl 1 Description: The user in releases smoke from his body that expands to a radius from 10 meter by 10 meter. It is used to camouflage him and his allies.
Ability Lvl 1 Strengths:
- Is able to hide himself and his allies.
- Everyone within the Smokey Chamber gets a -5 finesse, except himself since he can sense people around him but can't tell them apart, crew or enemy.
- He can sense people within th Smokey Chamber (but can't tell who's who)
Ability Lvl 1 Weaknesses:
- He can't see the enemy or his allies if they're further than 3 meters.
- He can't control the smoke around him.
- Opponents who uses wind ability with 10+ strength than skill user can blow it away.
Last edited by Mahiro on Sun Mar 09, 2014 2:43 am; edited 3 times in total
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