One Piece RP

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One Piece RP is a new non-canon forum RP focused on building a strong active community.

Phoenix D. Jack has been promoted to Administrator, and Ray Ignazia has been promoted to Head Moderator.
We are currently still in a beta like phase, and still working out some kinks like fixing up the tasks and stat system - but those that stay with us will be rewarded with limited edition stuff.

2 posters

    Mahiro's primary skill

    Mahiro
    Mahiro


    Rank 1- Player-

    Lineage : Vanquisher's Valor

    Beli Beli : 35916
    Posts : 14

    Mahiro's primary skill Empty Mahiro's primary skill

    Post by Mahiro Sun Mar 09, 2014 1:50 am

    Skill Name: Moku Moku no mi
    Skill Type: Logia
    Skill Information: The Moku Moku no Mi is a Logia type Devil Fruit that allows the user to create, control, and transform into smoke at will.
    Skill Strengths:
    - Physical attacks don't work on him.
    - Is able to sense people through the smoke
    - He's able to change the density of the smoke he produces

    Skill Weaknesses:
    - Sea salt or sea water make the abilities of the devil fruit user useless.
    - Haki is a major weakness since it nullifies the ability of turning into his own element when it.
    - Someone with the ability to produce wind since it causes the smoke to move around.

    Ability Lvl 1 Name: Smokey Jail
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Lasts 4 post and 5 posts cooldown
    Ability Lvl 1 Description: The user inhales a hug amount of smoke, and exhales it out. By doing that the smoke surrounds the user around 15 meter and changing the density in something hard. Locking up everything within 15 meters.
    Ability Lvl 1 Strengths:
    - Is able to escape the Smokey Jail anytime.
    - Can be used to trap 2 people in it.
    - Can be used for defensive purposes like blocking his allies from an attack.
    Ability Lvl 1 Weaknesses:
    - Sea salt or water make holes into the the jail making people escape the jail.
    - Opponents who uses wind ability with +10 more strength than skill user can blow it away.
    - When the user is knocked out before the cooldown, the Smokey Jail will clear up automatically.

    Ability Lvl 1 Name: Smokey Fist
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user makes a fist and launches it towards the opponent, extending his reach with his smoke. Extends range to 5 meter.
    Ability Lvl 1 Strengths:
    - Is able to land a hit on an enemy from a distance.
    - Is able to use it  for different purposes like catch someone from a distance.
    - Strength +5 because it takes longer to charge.
    Ability Lvl 1 Weaknesses:
    -  Smokey fist is slow, -5 speed
    - When fighting haki users, they can hit the smoke trail and hurt him.
    - If the distance between the user and the target is longer than 5 meter, his fist won't hit him and leaves an opening.

    Ability Lvl 1 Name: Smoker Barrage
    Ability Lvl 1 Type: Close range
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user releases a barrage of fists towards the target. The amount of fists is 10.
    Ability Lvl 1 Strengths:
    - Is able to land multiple hits if he hits the opponent.
    - Is able to use Smoker Barrage instantly
    - Is hard to dodge for the opponent
    Ability Lvl 1 Weaknesses:
    - Is only able to hit one person
    - Is in a disadvantage when fighting multiple people since he's wide open.
    - Not all fists hit the opponent, because he is using it so fast he can't keep up with it.

    Ability Lvl 1 Name: Smokey Blast
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 posts and duration is 2 posts(gathering the proper amount of smoke and able to use it)
    Ability Lvl 1 Description: By charging smoke into his hand he can shoot out Smoke balls 5 towards his opponent. He also changes the density of it so it actually does damage. He can fire at the target within 15 meter.
    Ability Lvl 1 Strengths:
    - Is able to attack his opponent from a distance
    - He can distract his enemies with the blasts.
    - He's able to fire them all at the same time with a specific aim. ( Firing it randomly able to hit multiple enemies)
    Ability Lvl 1 Weaknesses:
    - Can't hit anyone who's further than 15 meter.
    - Can't control the balls, so he can hit his own allies.
    - The size decreases every meter it makes. (decreasing from 50 cm to 20 cm at the most.)

    Ability Lvl 1 Name: Smokey Chamber
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: lasts 3 post and cooldown is 4
    Ability Lvl 1 Description: The user in releases smoke from his body that expands to a radius from 10 meter by 10 meter. It is used to camouflage him and his allies.
    Ability Lvl 1 Strengths:
    - Is able to hide himself and his allies.
    - Everyone within the Smokey Chamber gets a -5 finesse, except himself since he can sense people around him but can't tell them apart, crew or enemy.
    - He can sense people within th Smokey Chamber (but can't tell who's who)
    Ability Lvl 1 Weaknesses:
    - He can't see the enemy or his allies if they're further than 3 meters.
    - He can't control the smoke around him.
    - Opponents who uses wind ability with 10+ strength than skill user can blow it away.


    Last edited by Mahiro on Sun Mar 09, 2014 2:43 am; edited 3 times in total
    Leon L.H.
    Leon L.H.


    Administrator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Limited Edition Donor- Novice- Mythical Zoan Fruit User- Player-

    Lineage : Peacekeeper's Virtue

    Beli Beli : 275283
    Task Points : 16
    Divine Coins :
    Posts : 520
    Race : Human
    Gender : Male
    Crew : Heaven's Winter
    Affiliation : Pirate


    Character Profile
    Character Name: Hexel L Hellsing AKA The Red Piano
    Primary Skill: Akuma-Akuma No Mi; Model: Diablo
    Secondary Skill: Vengeance of Demon Slayers

    Mahiro's primary skill Empty Re: Mahiro's primary skill

    Post by Leon L.H. Sun Mar 09, 2014 2:09 am

    Corrections will be in red.

    Mahiro wrote:Skill Name: Moku Moku no mi
    Skill Type: Logia
    Skill Information: The Moku Moku no Mi is a Logia type Devil Fruit that allows the user to create, control, and transform into smoke at will.
    Skill Strengths:
    - Physical attacks don't work on him.
    - He's able to fly. - not necessarily fly like a bird. I can see where you coming from though as smoker can 'fly' but just let you know, you need to create a ability for it.
    - He's able to change the density of the smoke he produces

    Skill Weaknesses:
    - Sea salt or sea water make the abilities of the devil fruit user useless.
    - Haki is a major weakness since it nullifies the ability of turning into his own element when it.
    - Someone with the ability to produce wind since it causes the smoke to move around.

    Ability Lvl 1 Name: Smokey Jail
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Lasts 4 post and 5 posts cooldown
    Ability Lvl 1 Description: The user inhales a hug amount of smoke, and exhales it out. By doing that the smoke surrounds the user around 15 meter and changing the density in something hard. Locking up everything within 15 meters.
    Ability Lvl 1 Strengths:
    - Is able to escape the Smokey Jail anytime.
    - Can be used to trap multiple people. - be specific on the amount of people? (as in players) I will allow up to 2. since this is lvl 1.
    - Can be used for defensive purposes like blocking his allies from an attack.
    Ability Lvl 1 Weaknesses:
    - Sea salt or water make holes into the the jail making people escape the jail.
    - Anything that produces wind that goes faster than 20 mph can blow the Smokey Jail apart. - change this to opponents who uses wind ability with +10 more strength than skill user can blow it away. it doesn't have to be strength if you don't want to, but it has to make sense.
    - When the user is knocked out before the cooldown, the Smokey Jail will clear up automatically.

    Ability Lvl 1 Name: Smokey Fist
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 2 posts - change this to 3 posts since you are gaining stat boost.
    Ability Lvl 1 Description: The user makes a fist and launches it towards the opponent, extending his reach with his smoke. Extends range to 5 meter.
    Ability Lvl 1 Strengths:
    - Is able to land a hit on an enemy from a distance.
    - Is able to use it  for different purposes like catch someone from a distance.
    - Strength +5 because it takes longer to charge.
    Ability Lvl 1 Weaknesses:
    - Smokey Fist is slow, it travels at the half of his speed. - reword this to Smokey fist is slow. -5 Speed.
    - When fighting haki users, the (they) can hit the smoke trail and hurt him.
    - If the distance between the user and the target is longer than 5 meter, his fist won't hit him and leaves an opening.

    Ability Lvl 1 Name: Smoker Barrage
    Ability Lvl 1 Type: Close range
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user releases a barrage of fists towards the target. The amount of fists is 10.
    Ability Lvl 1 Strengths:
    - Is able to land multiple hits if he hits the opponent.
    - Is able to use Smoker Barrage instantly
    - Is hard to dodge for the opponent
    Ability Lvl 1 Weaknesses:
    - Is only able to hit one person
    - Is in a disadvantage when fighting multiple people since he's wide open.
    - Not all fists hit the opponent, because he is using it so fast he can't keep up with it.

    Ability Lvl 1 Name: Smokey Blast
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 2 posts and charging is 1 post - what do you mean charging?
    Ability Lvl 1 Description: By charging smoke into his hand he can shoot out Smoke balls towards his opponent. He also changes he (the) density of it so it actually does damage. He can fire at the target within 15 meter.
    Ability Lvl 1 Strengths:
    - Is able to attack his opponent from a distance
    - If he uses on a target that's within 5 meter, he takes the same damage. - what do you mean he takes the same damage?
    need one more strength
    Ability Lvl 1 Weaknesses:
    - Anyone who produces stronger wind than 20 mph and controls it can blow away the Smoke balls. - i do like you are using mph, however, not every wind ability will have how fast it goes. I do suggest you reword it to, opponents who uses wind ability with +10 more strength than skill user can blow away the smoke balls.
    - Can't hit anyone who's further than 15 meter.
    - Can't control the balls, so he can hit his own allies.

    Ability Lvl 1 Name: Smokey Chamber
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: lasts 3 post and cooldown is 4
    Ability Lvl 1 Description: The user in releases smoke from his body that expands to a radius from 10 meter by 10 meter. It is used to camouflage him and his allies.
    Ability Lvl 1 Strengths:
    - Is able to hide himself and his enemies. - you mean your allies. if not ok.
    - Everyone within the Smokey Chamber gets a -5 finesse, except himself since he can sense people around him but can't tell them apart, crew or enemy.
    - He can sense people within th (the) Smokey Chamber (but can't tell who's who)
    Ability Lvl 1 Weaknesses:
    - He can't see the enemy or his allies if they're further than 3 meters.
    - He can't control the smoke around him.
    - Wind that goes harder than 20 mph blows everything away. - again reword this to opponents who uses wind ability with 10+ strength than skill user can blow it away. it doesn't necessarily have to be strength but have to make sense.

    Mahiro
    Mahiro


    Rank 1- Player-

    Lineage : Vanquisher's Valor

    Beli Beli : 35916
    Posts : 14

    Mahiro's primary skill Empty Re: Mahiro's primary skill

    Post by Mahiro Sun Mar 09, 2014 2:29 am

    bump
    Leon L.H.
    Leon L.H.


    Administrator- Developer/Chatbox Moderator- Rank 1- Beta 3 Tester- Limited Edition Donor- Novice- Mythical Zoan Fruit User- Player-

    Lineage : Peacekeeper's Virtue

    Beli Beli : 275283
    Task Points : 16
    Divine Coins :
    Posts : 520
    Race : Human
    Gender : Male
    Crew : Heaven's Winter
    Affiliation : Pirate


    Character Profile
    Character Name: Hexel L Hellsing AKA The Red Piano
    Primary Skill: Akuma-Akuma No Mi; Model: Diablo
    Secondary Skill: Vengeance of Demon Slayers

    Mahiro's primary skill Empty Re: Mahiro's primary skill

    Post by Leon L.H. Sun Mar 09, 2014 2:50 am

    Approved

    Mahiro wrote:Skill Name: Moku Moku no mi
    Skill Type: Logia
    Skill Information: The Moku Moku no Mi is a Logia type Devil Fruit that allows the user to create, control, and transform into smoke at will.
    Skill Strengths:
    - Physical attacks don't work on him.
    - Is able to sense people through the smoke
    - He's able to change the density of the smoke he produces

    Skill Weaknesses:
    - Sea salt or sea water make the abilities of the devil fruit user useless.
    - Haki is a major weakness since it nullifies the ability of turning into his own element when it.
    - Someone with the ability to produce wind since it causes the smoke to move around.

    Ability Lvl 1 Name: Smokey Jail
    Ability Lvl 1 Type: Support
    Ability Lvl 1 Cooldown: Lasts 4 post and 5 posts cooldown
    Ability Lvl 1 Description: The user inhales a hug amount of smoke, and exhales it out. By doing that the smoke surrounds the user around 15 meter and changing the density in something hard. Locking up everything within 15 meters.
    Ability Lvl 1 Strengths:
    - Is able to escape the Smokey Jail anytime.
    - Can be used to trap 2 people in it.
    - Can be used for defensive purposes like blocking his allies from an attack.
    Ability Lvl 1 Weaknesses:
    - Sea salt or water make holes into the the jail making people escape the jail.
    - Opponents who uses wind ability with +10 more strength than skill user can blow it away.
    - When the user is knocked out before the cooldown, the Smokey Jail will clear up automatically.

    Ability Lvl 1 Name: Smokey Fist
    Ability Lvl 1 Type: Mid range
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user makes a fist and launches it towards the opponent, extending his reach with his smoke. Extends range to 5 meter.
    Ability Lvl 1 Strengths:
    - Is able to land a hit on an enemy from a distance.
    - Is able to use it  for different purposes like catch someone from a distance.
    - Strength +5 because it takes longer to charge.
    Ability Lvl 1 Weaknesses:
    -  Smokey fist is slow, -5 speed
    - When fighting haki users, they can hit the smoke trail and hurt him.
    - If the distance between the user and the target is longer than 5 meter, his fist won't hit him and leaves an opening.

    Ability Lvl 1 Name: Smoker Barrage
    Ability Lvl 1 Type: Close range
    Ability Lvl 1 Cooldown: 3 posts
    Ability Lvl 1 Description: The user releases a barrage of fists towards the target. The amount of fists is 10.
    Ability Lvl 1 Strengths:
    - Is able to land multiple hits if he hits the opponent.
    - Is able to use Smoker Barrage instantly
    - Is hard to dodge for the opponent
    Ability Lvl 1 Weaknesses:
    - Is only able to hit one person
    - Is in a disadvantage when fighting multiple people since he's wide open.
    - Not all fists hit the opponent, because he is using it so fast he can't keep up with it.

    Ability Lvl 1 Name: Smokey Blast
    Ability Lvl 1 Type: Mid Range
    Ability Lvl 1 Cooldown: 3 posts and duration is 2 posts(gathering the proper amount of smoke and able to use it)
    Ability Lvl 1 Description: By charging smoke into his hand he can shoot out Smoke balls 5 towards his opponent. He also changes the density of it so it actually does damage. He can fire at the target within 15 meter.
    Ability Lvl 1 Strengths:
    - Is able to attack his opponent from a distance
    - He can distract his enemies with the blasts.
    - He's able to fire them all at the same time with a specific aim. ( Firing it randomly able to hit multiple enemies)
    Ability Lvl 1 Weaknesses:
    - Can't hit anyone who's further than 15 meter.
    - Can't control the balls, so he can hit his own allies.
    - The size decreases every meter it makes. (decreasing from 50 cm to 20 cm at the most.)

    Ability Lvl 1 Name: Smokey Chamber
    Ability Lvl 1 Type: Defensive
    Ability Lvl 1 Cooldown: lasts 3 post and cooldown is 4
    Ability Lvl 1 Description: The user in releases smoke from his body that expands to a radius from 10 meter by 10 meter. It is used to camouflage him and his allies.
    Ability Lvl 1 Strengths:
    - Is able to hide himself and his allies.
    - Everyone within the Smokey Chamber gets a -5 finesse, except himself since he can sense people around him but can't tell them apart, crew or enemy.
    - He can sense people within th Smokey Chamber (but can't tell who's who)
    Ability Lvl 1 Weaknesses:
    - He can't see the enemy or his allies if they're further than 3 meters.
    - He can't control the smoke around him.
    - Opponents who uses wind ability with 10+ strength than skill user can blow it away.

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