Primary Skill
Skill Name: Pressure-Pressure Fruit
Skill Type: Paramecia Class Devil Fruit
Skill Information: This devil fruit gives the user the ability to manipulate the magnitude and direction of air pressure in his surroundings.
Skill Strengths:
+ The range of control over air pressure increases as the level increases. (Ranges are: Level 1: 20m Level 2: 30m Level 3: 40m)
+ The change in air pressure affects both living beings and inanimate objects. The strength of the effects depends on the level of the ability.
+ The user is able to enhance the maneuverability of the attacks through physical movement.
Skill Weaknesses:
- At extremely close range (within 1m), the change in air pressure can also affect the user for a reflex penalty of -5.
- Overly extended use can cause dizziness and nausea , giving -5 to reflex and -5 to speed for three posts.(Consecutive use for 10 posts).
- Can be rendered useless by sea stone, sea salt and the sea.
Ability Lvl 1 Name: White Fist
Ability Lvl 1 Type: Ranged
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description:
The user essentially punches an opponent, but instead of the punch hitting the opponent directly, they’re hit by a pressure shot strong enough to push the opponent back 1m.
Ability Lvl 1 Strengths:
+ The range of this shot is from point blank to 20m.
+ The shot can be compressed to be more precise and deal more damage in a concentrated spot or widespread to deal damage over a span of up to 5m.
+ The direction of the shot can be changed mid-flight.
Ability Lvl 1 Weaknesses:
- If the user’s arm is immobilized, this attack cannot be performed.
- If the shot is spread over a span of 5m then the damage is only half of a concentrated shot.
- This ability does only one-third the damage against logia.
Ability Lvl 1 Name: Choke
Ability Lvl 1 Type: Close Range (point blank to 7m)
Ability Lvl 1 Cooldown: 6 posts
Ability Lvl 1 Description: The user reduces the air-pressure around a single opponent and makes it hard for them to breath, putting strain on their lungs.
Ability Lvl 1 Strengths:
+ If the opponent has 25 less endurance than user’s strength the opponent will become drowsy for 2 posts, suffering a -10 speed and -10 reflex penalty.
+ If the opponent’s endurance is equal to or up to 24 less than the user’s strength, then the opponent will suffer a -5 speed and -5 reflex penalty for two posts from the choking pain.
+ If the opponent’s endurance is over 25 more than the user’s strength, then the opponent will suffer -5 speed penalty for one post.
Ability Lvl 1 Weaknesses:
- Does not affect characters that do not depend on breathing for survival (such as some cyborgs).
- If the opponent has higher endurance than the user’s strength, than the user suffers a -5 endurance penalty.
- Cannot use this ability when being attacked by more than two evenly-matched or stronger enemies or 5 or more weaker enemies.
-Does not affect Logia users.
Ability Lvl 1 Name: Pressure down
Ability Lvl 1 Type: Range (5 sq.m. AoE or up to 4 people max up to a range of 30m away)
Ability Lvl 1 Cooldown: 8 posts
Ability Lvl 1 Description: Increasing the air pressure downwards onto a wide area of 10 sq.m, this attack causes the opponents in range to feel 20 times the atmospheric pressure pressing down on them.
Ability Lvl 1 Strengths:
+ Makes it difficult for the opponents to move -5 to speed and -5 to reflexes
+ Remains active for two posts.
+ If the opponent’s endurance is 25 less than the user’s strength, the opponent receives a -5 speed, -5 reflex and -5 endurance penalty for as long as the attack is active.
Ability Lvl 1 Weaknesses:
- If an opponent has 25 more endurance than the user’s strength, the effect is reduced to a speed penalty of -5.
- If the user comes under attack from more than three weaker enemies, more than two equally matched opponents (strength vs. endurance) or a stronger opponent, the attack is discontinued.
- The effects are halved against Logia users.
(removed an extra weakness here)
Ability Lvl 1 Name: Pressure walk
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: 4 posts
Ability Lvl 1 Description: The user releases bursts of pressure under his feet to propel him upwards, giving him the ability to essentially run in air.
Ability Lvl 1 Strengths:
+ This ability allows the user to also walk one other person in the air using the same technique.
+ The ability can be used in conjunction with other abilities
+ Lasts for two posts unless cancelled or thrown off balance.
Ability Lvl 1 Weaknesses:
- If the user uses this in conjunction with another pressure attack, the cooldown is extended to 5 posts.
- If the user uses other pressure techniques consecutively for 6 posts, he may not use pressure walk for another 1 posts after the 6 posts.
- If the user uses other techniques while running in the air, the damage of those attacks decreases to 80% of the original damage.
Ability Lvl 1 Name: Pressure Armor
Ability Lvl 1 Type: Armor
Ability Lvl 1 Cooldown: 4 posts
Ability Lvl 1 Description: Creates a pressure burst when an attack gets close to the user’s body to counter it.
Ability Lvl 1 Strengths:
+ If the attacker is using fists, the fists are damaged.
+ Remains active for two posts.
+ Increases endurance by 5 if the attack is strong enough or fast enough to get through the pressure bursts.
Ability Lvl 1 Weaknesses:
- If the opponent’s speed is at least 20 greater than the user’s reflex, the armor does not block any damage.
- If the opponent’s strength is at least 20 greater than the user’s strength, the armor only blocks half the damage.
- If the opponent is using Busoshoku haki and the level difference is zero, the armor blocks 75% of the damage. If the level difference is 1, the armor blocks 50% of the damage, and if the level difference is 2, the armor blocks 20% of the damage.
Last edited by Gray on Sun Mar 09, 2014 4:06 am; edited 2 times in total (Reason for editing : A few changes here and there, changes in gold)
Thu Aug 10, 2017 10:40 am by Gray
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