Skill Name: Báihǔ quán (White Tiger Fist)
Skill Type: Mixed Marital Arts using principles of Chi(Inner Energy) and various fighting styles.
Skill Information: White Tiger Fist is a martial principle that combines elements of Boxing Muay Thai and King Fu. The martial arts is heavily based in Muay Thai only uses the two other principles to support the fighting style. It was taught to Lazarus by his father, and perfected by him, well the basics at least.
Skill Strengths:
- Convenient for situations where Devil Fruit abilities are rendered useless. Type advantages etc.
- The techniques are very quick paced, they all happen in one motion and don't need any setting up to execute.
- The techniques are high impact and made to kill. They can damage the opponent very technically drawing blood and causing fractures etc.
Skill Weaknesses:
- The techniques are very complex, one misstep can leave the user open to all attacks or even end up hurting himself.
- The techniques work well against opponents who don't wear armor, dealing significantly less damage to armored or weapon bearing opponents.
- This marital arts involves the persons to be at least 5 meter range to execute for striking attacks, without the distance, none of these techniques can be executed.
Ability Lvl 1 Name:
Tiger Charge! - Precision Motion!
Ability Lvl 1 Type:
Movement/Support
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description:
The user uses principles of foot techniques from Kung Fu, to maneuver around the surrounding area in an agile and swift motion. By shifting the feet in perfect symmetry user is able to avoid wide attacks and create distance between him and the opponent.
Ability Lvl 1 Strengths:
- Ability to move around the surrounding area quickly. (+ 5 Speed for 2 Posts)
- Heightened sense of reflexes (+ 5 Reflex for 2 posts)
- Closing distances up to 5-15 Meters in a matter of seconds.
Ability Lvl 1 Weaknesses:
- Foot techniques can only work on flat surfaces, so rocky terrain weakens this attack greatly (-5 Reflex for two Posts)
- Moving at such immense speeds means lower defense against surprise attacks (-5 Endurance for two posts)
- Execution of attacks will become weakened (-5 Strength for two posts)
_________________________________________________________________________
Ability Lvl 1 Name:
Tiger Sway - Envoy of Emptiness
Ability Lvl 1 Type:
Movement
Ability Lvl 1 Cooldown:
3
Ability Lvl 1 Description:
User sways his body side to side using foot techniques to support the shifting of weight and speed. This enables the user to simply shift his body out of the way of incoming attacks, projectiles, missiles etc.
Ability Lvl 1 Strengths:
- User reflexes are heightened ( + 5 Reflex for two posts)
- Attacks within the user's eye sight can be easily avoided
- Works better on multiple target incoming attacks. (Punches, Swords, Canon Balls)
Ability Lvl 1 Weaknesses:
- Dizziness from sway side to side in a constant motion can make user dizzy and defenseless against unexpected attacks
- Attacks outside of the users eye sight can prove problematic
- Too many incoming attacks other than attacks in direct view of the user, renders this motion useless. (I.e user can dodge only things he can see).
____________________________________________________________________________
Ability Lvl 1 Name:
White Lotus - Side Kick!
Ability Lvl 1 Type:
Melee
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description:
User slams his right or left foot, using the adjacent foot support, into the opponent's rib cage. The kick is done quickly and precisely.
Ability Lvl 1 Strengths:
- Chance of breaking ribs, hinders movement (1 Post)
- Can cause opponent to buckle from impact
- Can also target the back of the knee or foot.
Ability Lvl 1 Weaknesses:
- Weak against armored opponents
- If the kick misses, user loses balance in footing.
- Chance of fracture if kick is not delivered properly.
___________________________________________________________________________
Ability Lvl 1 Name: Animal Instincts
Ability Lvl 1 Type:
Support
Ability Lvl 1 Cooldown:
Lasts for 3 posts, Cool Down of 4 posts
Ability Lvl 1 Description:
User begins to rely on his raw instincts to predict the weight, speed and density of incoming attacks. Completely stillness is required to properly analyses the opponent's skills sets, using breathing techniques to achieve higher focus.
Ability Lvl 1 Strengths:
- If a counter attack is delivered, user is able to strike back almost immediately(+ 5 Endurance for three posts)
- If an attack is evaded , Chance of users is ability to dodge following attack raises(+ Reflex for three posts)
- If user commences an attack, higher chance of proper execution (+ 5 Finesse for three posts)
Ability Lvl 1 Weaknesses:
- Requires alot of concentration, judgement can be blurred (- 10 Intelligence for three posts)
- Weak against explosions, sense user is completely defenseless
- Techniques depends on counter action, so if no action is oncoming, nothing happens, just a lowered defense
Skill Type: Mixed Marital Arts using principles of Chi(Inner Energy) and various fighting styles.
Skill Information: White Tiger Fist is a martial principle that combines elements of Boxing Muay Thai and King Fu. The martial arts is heavily based in Muay Thai only uses the two other principles to support the fighting style. It was taught to Lazarus by his father, and perfected by him, well the basics at least.
Skill Strengths:
- Convenient for situations where Devil Fruit abilities are rendered useless. Type advantages etc.
- The techniques are very quick paced, they all happen in one motion and don't need any setting up to execute.
- The techniques are high impact and made to kill. They can damage the opponent very technically drawing blood and causing fractures etc.
Skill Weaknesses:
- The techniques are very complex, one misstep can leave the user open to all attacks or even end up hurting himself.
- The techniques work well against opponents who don't wear armor, dealing significantly less damage to armored or weapon bearing opponents.
- This marital arts involves the persons to be at least 5 meter range to execute for striking attacks, without the distance, none of these techniques can be executed.
Ability Lvl 1 Name:
Tiger Charge! - Precision Motion!
Ability Lvl 1 Type:
Movement/Support
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description:
The user uses principles of foot techniques from Kung Fu, to maneuver around the surrounding area in an agile and swift motion. By shifting the feet in perfect symmetry user is able to avoid wide attacks and create distance between him and the opponent.
Ability Lvl 1 Strengths:
- Ability to move around the surrounding area quickly. (+ 5 Speed for 2 Posts)
- Heightened sense of reflexes (+ 5 Reflex for 2 posts)
- Closing distances up to 5-15 Meters in a matter of seconds.
Ability Lvl 1 Weaknesses:
- Foot techniques can only work on flat surfaces, so rocky terrain weakens this attack greatly (-5 Reflex for two Posts)
- Moving at such immense speeds means lower defense against surprise attacks (-5 Endurance for two posts)
- Execution of attacks will become weakened (-5 Strength for two posts)
_________________________________________________________________________
Ability Lvl 1 Name:
Tiger Sway - Envoy of Emptiness
Ability Lvl 1 Type:
Movement
Ability Lvl 1 Cooldown:
3
Ability Lvl 1 Description:
User sways his body side to side using foot techniques to support the shifting of weight and speed. This enables the user to simply shift his body out of the way of incoming attacks, projectiles, missiles etc.
Ability Lvl 1 Strengths:
- User reflexes are heightened ( + 5 Reflex for two posts)
- Attacks within the user's eye sight can be easily avoided
- Works better on multiple target incoming attacks. (Punches, Swords, Canon Balls)
Ability Lvl 1 Weaknesses:
- Dizziness from sway side to side in a constant motion can make user dizzy and defenseless against unexpected attacks
- Attacks outside of the users eye sight can prove problematic
- Too many incoming attacks other than attacks in direct view of the user, renders this motion useless. (I.e user can dodge only things he can see).
____________________________________________________________________________
Ability Lvl 1 Name:
White Lotus - Side Kick!
Ability Lvl 1 Type:
Melee
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description:
User slams his right or left foot, using the adjacent foot support, into the opponent's rib cage. The kick is done quickly and precisely.
Ability Lvl 1 Strengths:
- Chance of breaking ribs, hinders movement (1 Post)
- Can cause opponent to buckle from impact
- Can also target the back of the knee or foot.
Ability Lvl 1 Weaknesses:
- Weak against armored opponents
- If the kick misses, user loses balance in footing.
- Chance of fracture if kick is not delivered properly.
___________________________________________________________________________
Ability Lvl 1 Name: Animal Instincts
Ability Lvl 1 Type:
Support
Ability Lvl 1 Cooldown:
Lasts for 3 posts, Cool Down of 4 posts
Ability Lvl 1 Description:
User begins to rely on his raw instincts to predict the weight, speed and density of incoming attacks. Completely stillness is required to properly analyses the opponent's skills sets, using breathing techniques to achieve higher focus.
Ability Lvl 1 Strengths:
- If a counter attack is delivered, user is able to strike back almost immediately(+ 5 Endurance for three posts)
- If an attack is evaded , Chance of users is ability to dodge following attack raises(+ Reflex for three posts)
- If user commences an attack, higher chance of proper execution (+ 5 Finesse for three posts)
Ability Lvl 1 Weaknesses:
- Requires alot of concentration, judgement can be blurred (- 10 Intelligence for three posts)
- Weak against explosions, sense user is completely defenseless
- Techniques depends on counter action, so if no action is oncoming, nothing happens, just a lowered defense
Last edited by Lazarus on Sat Feb 22, 2014 11:02 pm; edited 6 times in total
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