Skill Name: Kosenjou Katana Gigei (Ancient Battlefield Sword Art)
Skill Type: One Sword Style
Skill Information: A type of sword style which involves swift movements of the blade in specific formations to create a deadly combo of attacks
Skill Strengths:
Skill Weaknesses:
Skill Type: One Sword Style
Skill Information: A type of sword style which involves swift movements of the blade in specific formations to create a deadly combo of attacks
Skill Strengths:
- Swift movements and constant changes make it harder for the opponent to block
- If hit in vital areas, chances of survival are limited
- Excellent use for blocking as well because of the constant blade movement
Skill Weaknesses:
- Because of the constant movements, hitting a moving target in vital areas is difficult
- Does not work on armors or metal
- Doing such constant movement requires a lot of stamina.
Level One Abilities
- Spoiler:
Ability Lvl 1 Name: Hasu Hensei (Lotus Formation)
Ability Lvl 1 Type: Defensive
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description: The user does a formation of a lotus around herself, having her sword in all general directions at such a quick speed that it can allow herself to block any oncoming attacks toward her.
Ability Lvl 1 Strengths:- She can block most movements coming at her head on
- She is able to push back using the force and swiftness of her weapon to make the opponent stumble back 2-5 feet (enough to give her a moment to regain her stance)
- Helps the user regain her strength and rest for a moment while not in offensive mode
Ability Lvl 1 Weaknesses:- User cannot attack while in defensive position
- User cannot protect themselves from any rear attacks
- Does not protect against guns
Ability Lvl 1 Name: Kochou Hensei (Butterfly Formation)
Ability Lvl 1 Type: Offensive
Ability Lvl 1 Cooldown: 4
Ability Lvl 1 Description: The user does a formation of a butterfly which will cause the sword to pick up in speed so that its final blow is much more forceful into the target.
Ability Lvl 1 Strengths:- The increasing speed causes the blade to be more effective when piercing the target (+5 to reflex for 3 posts)
- Can be a fatal blow if used properly
- Can ward away opponent blades from attacking the user
Ability Lvl 1 Weaknesses:- Is hard to use properly on moving target
- Requires a lot of energy and should not be used more than twice in a battle. Could cause stamina drawbacks and weaken the user
- Does not protect from attacks from behind
Ability Lvl 1 Name: Naraku Surikizu (Hell's Graze)
Ability Lvl 1 Type: Offensive
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description: A swift slice in any given direction, usually meant to inflict a quick incision into the target.
Ability Lvl 1 Strengths:- A swift movement that can easily inflict damage
- Does not require a lot of energy
- Causes more bloodshed
Ability Lvl 1 Weaknesses:- Usually only grazes the opponent, not ever being fatal unless used at the neck
- Is easy to dodge and block
- Does not work on armor or steel
Ability Lvl 1 Name: Kure-n Hensei (Crane Formation)
Ability Lvl 1 Type: Offensive/Defensive
Ability Lvl 1 Cooldown: 4
Ability Lvl 1 Description: The user does a crane formation with their feet and then points their sword outward and does a spin attack to either slice at or defend against an opponent.
Ability Lvl 1 Strengths:- causes any targets nearby to move back past the length of her blade held at hand (about 2-5 feet)
- can slice a close by opponent within the range of her blade - between 2-5 feet
- can defend the user on all sides of themselves
Ability Lvl 1 Weaknesses:- Cannot fatally wound an opponent
- Does not cut into steel or armor
- Does not protect against a gunman
Ability Lvl 1 Name: Tora Hensei (Tiger Formation)
Ability Lvl 1 Type: Defensive
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description: The user does a type of formation used to block any incoming attacks by holding the hilt and the edge of the blade with both hands and pushing forward into the oncoming blade.
Ability Lvl 1 Strengths:- Can protect against any strong forced attacks coming their way
- Can cause the opponent to stumble back about 2-5 feet
- Gives the user a moment to regain strength and come up with an attack
Ability Lvl 1 Weaknesses:- Does not inflict damage on the opponent
- Does not protect against any long range attacks, such as arrows or a gun
- Can only protect from one incoming area.
- She can block most movements coming at her head on
Last edited by Eras Esmeras on Fri Jan 31, 2014 7:57 pm; edited 2 times in total
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