Skill Name:Cyber range marine technic
Skill Type:Middle range close gun
Skill Information:This is a middle range battle style that can make the user very good gunner and may also attack a bit good in close range, but even if it has guns, it’s a bad long range battle style. This style is basically the usage of any type of guns except snipers by their cybernetic bodies, they are usually the same color as the cyber armor, but have some neon lights which are the same color as the weapons they use. While in battle, the user transforms in a battle form to make him stronger.
Skill Strengths:
1- The user in this case, can fly with her armor.
2- The user can make weapons which only she can use from their body.
3- It can attack from middle range as well as close range, if using in close range, the user can only use shotguns and swords.
4- Weapons usually don’t have to recharge.
Skill Weaknesses:
1- The user can’t use any other weapon.
2- The user is more easily hit by a lightning because of its metal body.
3- The weapons disappear after some time of usage.
4- The user can’t use more than one weapon creation ability at a time.
Skill Type:Middle range close gun
Skill Information:This is a middle range battle style that can make the user very good gunner and may also attack a bit good in close range, but even if it has guns, it’s a bad long range battle style. This style is basically the usage of any type of guns except snipers by their cybernetic bodies, they are usually the same color as the cyber armor, but have some neon lights which are the same color as the weapons they use. While in battle, the user transforms in a battle form to make him stronger.
Skill Strengths:
1- The user in this case, can fly with her armor.
2- The user can make weapons which only she can use from their body.
3- It can attack from middle range as well as close range, if using in close range, the user can only use shotguns and swords.
4- Weapons usually don’t have to recharge.
Skill Weaknesses:
1- The user can’t use any other weapon.
2- The user is more easily hit by a lightning because of its metal body.
3- The weapons disappear after some time of usage.
4- The user can’t use more than one weapon creation ability at a time.
- Battle mode:
- Lvl 1 abilities:
Ability Lvl 1 Name:Neon Blade Weapon Creation
Ability Lvl 1 Type:Support
Ability Lvl 1 Cooldown:It lasts 3 posts and has a 5 post cooldown
Ability Lvl 1 Description:The hand of the user turns into a 1 meter long blade with a neon line in it, the user can use it and if it falls, it disappears.
Ability Lvl 1 Strengths:
1- The user can fight close range with it.
2- It can cut other things easily.
3- If hit by a lightning, its duration will last one extra post.
Ability Lvl 1 Weaknesses:
1- The user can’t throw it because it would disappear.
2- It can block any attack at all except for another sword.
3- Against a normal swordsman, it has no hope because the sword will disappear.
Ability Lvl 1 Name:Two-handed rifle weapon creation
Ability Lvl 1 Type:Support
Ability Lvl 1 Cooldown:It lasts 3 posts and has a 5 post cooldown
Ability Lvl 1 Description:The user makes her left hand a rifle and uses the other hand to aim as a normal rifle. The rifle must not recharge and can shoot throw wooden walls. It has a blue neon line in each side.
Ability Lvl 1 Strengths:
1- It can be shoot wooden throw walls.
2- It can’t be dropped since it’s one of her hands.
3- Doesn’t need to recharge.
Ability Lvl 1 Weaknesses:
1-The user loses 1 hand while using.
2- The user can make more than 1 weapon creation at the same time.
3- It doesn’t really work in close range, must be middle range.
Ability Lvl 1 Name:Compressed air impulsion
Ability Lvl 1 Type:Supportive
Ability Lvl 1 Cooldown:It lasts for 1 post and has a 3 post cooldown.
Ability Lvl 1 Description:The machine wings of the user open from the lowest part and starts shutting compressed air to go faster, this compressed air only bumps someone is his close, 1 mtr radios.
Ability Lvl 1 Strengths:
1- It gives 20 speed to the user for one turn. (Only while flying)
2- The user can bump the enemy with the air.
3- The user can attack while in this speed making quicker attacks.
Ability Lvl 1 Weaknesses:
1- The user loses a bit of control because of the speed.
2- Air won’t be controlled and can also bump allies.
3- The boost is only while flying, meaning in the floor, she is bulnerable.
Ability Lvl 1 Name:Bomb Missile Barrage
Ability Lvl 1 Type:Attack middle range
Ability Lvl 1 Cooldown:Instant and has a 5 post cooldown.
Ability Lvl 1 Description:The user throws five Mini-missiles from her back towards an specific target. When the missiles crash, each make a little 30 cm radio explosion.
Ability Lvl 1 Strengths:
1- The missils move in a strange way, making them difficult to evade.
2- It shuts 5 of theme.
3- They make a little explosion when they hit making them more dangerous.
Ability Lvl 1 Weaknesses:
The missiles course can’t be changed once fired and they move when they are shutted, meaning they won’t always crash where you wanted to and they never crash in the same spot.
2- This missiles can’t be controlled meaning they can hit even your team mates.
3- They are easily destroyed with a sword.
Ability Lvl 1 Name:Double one-hand guns weapon creation
Ability Lvl 1 Type:Support
Ability Lvl 1 Cooldown:It lasts 3 posts and have a 5 post cooldown.
Ability Lvl 1 Description:The user uses his mechanic body to create, as all weapon creation abilities, a weapon, in this case, 2 little normal guns. This also have the blue neon light on them.
Ability Lvl 1 Strengths:
1- They need no recharge.
2- If they are dropped, they disappear.
3- They can shout quiet fast.
Ability Lvl 1 Weaknesses:
1- User can only use one weapon creation ability at once.
2- The guns are middle range, they shut from 5 to 30 mts. Not more, not less.
3- They are very easy to block and can’t destroy anything difficult to break, but the damage done to someone with it is the same as a normal bullet.
Last edited by Lilyan on Mon Jun 02, 2014 4:30 pm; edited 1 time in total
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