Skill Name: Fishman Reaper Style
Skill Type: Multiple Scythe Weilding style
Skill Information:
A rare weapon form, even amoung fishmen and merfolk, due to the great number of blades one is usually required to carry with them to make this effective, this style is usually reserved for those with many arms or tentacles, so as to weild as many blades as possible. A master can slice througheverything around them, within a full 360 radius without a problem, even slicing multiple ships in a single movement, without any augmentations from other abilities such as Haki.
This style was most commonly used to train an individual to take outlarge groups of enemies at once, making for a good first person to send in, or to hold off enemies until reinforcements arrive. Despite its name, the style requires very flowing movement to be effective, and at a distance, appears more of a dance than a fighting style.Due to the nature of the fighting style, overwelming power is not the core principle, but flowing movement, and exploiting weak spots in the enemies defences.
Skill Strengths:
1. More effective against multiple enemies (Minimum 3)
2. All techniques hit multiple enemies within range. (Damage is split, but deals a little more if there are more people, minimum 3)
3. If facing a single target, may make multiple attacks against them, equal to half the number of scythes they have, rounded up(Minimum 1).
Skill Weaknesses:
1. Less effective against a less opponents (1-2)
2. Each hit does less damage that if normally focusing on a single target(If facing one[1] target, the user does not gain the extra bit of damage they would if facing three[3] or more enemies)
3. Can only be Close Range, with a few techniques in level 2 and 3 that my be Mid Ranged.
- Spoiler:
Ability Lvl 1 Name: Fishman Reaper Style : Rising Tide
Ability Lvl 1 Type: Offensive - Close Range
Ability Lvl 1 Cooldown: 2 Posts
Ability Lvl 1 Description: The user takes hold of all their scythes, and leaps forward, slashing upwards with all of their scythes at once, ripping apart their targets and often launching them in the air.
Ability Lvl 1 Strengths:
- Hits can launch lighter weight enemies(130 lbs or less) into the air.
- Can temporarily remove armor OR helmets from targets for 1 post.
- Hits multiple targets at once.
Ability Lvl 1 Weaknesses:
- May only target those within a 35 degree angle of vision in front of the user(limiting it to a max of 6 targets if they are standing shoulder to shoulder and back to back).
-User is vulnerable from behind after using this attack, as they are retrieving their scythes with their tentacles in front of the user.
- Only removed if target is of equal or lower rank
Ability Lvl 1 Name: Fishman Reaper Style : Crashing Wave
Ability Lvl 1 Type: Offensive - Close Range
Ability Lvl 1 Cooldown: 3 Posts
Ability Lvl 1 Description: The user falls from the air, and brings all of their scythes down upon the group of targets before them, aiming to impale them through their backs, and bring them to the ground.
Ability Lvl 1 Strengths:
- Attacks brings hit enemies to the ground; -5 reflex to targets if hits.
- Can Disarm weapons for 1 post if targets try to block.
- Hits multiple targets at once.
Ability Lvl 1 Weaknesses:
- May only target those within a 35 degree angle of vision in front of the user(limiting it to a max of 6 targets if they are standing shoulder to shoulder and back to back).
- User is vulnerable from behind after using this attack, as they are retrieving their scythes with their tentacles in front of the user (-5 endurance from attacks from behind till users next post).
- Can only disarm those of equal or lesser rank.
Ability Lvl 1 Name: Fishman Reaper Style : Bladed Whirlpool
Ability Lvl 1 Type: Offensive - Close Range
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description: The user begins to spin rapidly, tentacles spread out, slicing everything around them horizontally to pieces.
Ability Lvl 1 Strengths:
- Attack has a range of 360 degrees around the user, hitting all targets horizantally(Unless they are sideways for whatever reason, then they are hit vertically) within close range(15 meter distance).
- Damage is 2x normal to those of equal or less rank.
- High Speed Attack +5 speed.
Ability Lvl 1 Weaknesses:
-User is dizzy after using this technique, stumbling about unsteadily for 1 post after this technique(-5 Reflex).
- Increases cooldown time of all techniques in cooldown at the time of use by 1 post.
- Players with Reflex OR Speed of 30 can evade attacks of user for 1 post.
Ability Lvl 1 Name: Fishman Reaper Style : Trance Of The Jellyfish
Ability Lvl 1 Type: Support(self)
Ability Lvl 1 Cooldown: 3 post Duration/6 Posts
Ability Lvl 1 Description: The user clears their mind, and begins to become aware of the world, yet distanced mentally, seeing but not percieving, not judging, not knowing, just reacting, not distracted by most things people usually are distracted by.
Ability Lvl 1 Strengths:
- User is not distracted by almost anything, reacting much faster than usual; +5 Reflex for duration.
- Because of not being distracted, and being extremely focused, yet not, they are more precise in their attacks; +5 Finesse for duration.
- User is faster than normal, with having no distractions; +5 Speed for duration.
Ability Lvl 1 Weaknesses:
- User does not register warnings or distinguish enemy from ally while in this stance.
- can only use 3x per thread.
- User must be attacked in order to attack while in this stance, otherwise they stand there useless.
Ability Lvl 1 Name: Fishman Reaper Style : Urchins Last Stand
Ability Lvl 1 Type: Defensive - Counter
Ability Lvl 1 Cooldown: 2 Post Duration/4 Posts
Ability Lvl 1 Description: The user brings their tentacles in close, baring their scythes up towards all visible opponents, and strikes at those that come near the user, maneuvering around their attacks to strike at them before they can make a move against the user.
Ability Lvl 1 Strengths:
- Used only as a last resort, the individual gains +5 Endurance for duration.
- Quick, precise hits grant the user +5 Speed for Duration.
- Prevents enemies of equal or lower rank to attack effectively, giving -5 Strength to enemies who attack the user.
Ability Lvl 1 Weaknesses:
- If not attacked, the user does nothing and wastes their turn.
- Must stay in a single spot.
- 2x per thread.
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