Skill Name:Palm Strike
Skill Type:Melee
Skill Information:Raiga fights with heavy fist and likes to shoot many thrust at the stomach, Nose, Elbow, and knee. His thrust are mainly opened palmed thrust and he rely's on offence, speed, stamina, and strength. Raiga fight's with accuracy on these areas on his opponent body, yet with his short training he still has a while before he reaches up to anyone strong. The damage caused by each attack are serious damage, because these sensitive areas are easy to break.
Skill Strengths:
1#:Strikes the most Sensitive areas that are not usually touched making the strikes more painful.
2#:Could render some areas like the knee useless for a min.
3#:Instead of using the users fists, they use their Palms which helps the hands of the user not break as easily.
Skill Weaknesses:
1#: Attacks can be countered easily.
2#:Can take time to accurately hit nerve's on the specific area's.
3#:Hand can be strained if stayed positioned in a flat state too long.
- Level 1 Techniques:
- Ability Lvl 1 Name:Nose Smash
Ability Lvl 1 Type:Melee
Ability Lvl 1 Cooldown: 2 post
Ability Lvl 1 Description:1#: Nose Smash!: When Raiga is close- range to his enemy, he fakes a kick toward their side chest but then he smashes his palmed fist into the person's nose.
Ability Lvl 1 Strengths:
-hard to dodge because of the confusion of the kick.
-can cause some blood drips
-and could possibly brake nose if the attack hits.
Ability Lvl 1 Weaknesses:
-Can be blocked if the opponent is focused on Raiga.
-could be countered if the opponent is fast and aware.
-takes 5% of energy which is quite small.
Ability Lvl 1 Name: Back Breaker
Ability Lvl 1 Type: Melee
Ability Lvl 1 Cooldown:2 post
Ability Lvl 1 Description: Raiga runs toward's his enemy and slides under there legs, then he leaps up and faces the back as he does multiple palm strikes into the back and with one last side kick to end it.
Ability Lvl 1 Strengths:
-Possible to harm spine if impact landed.
-hard to predict because of the faking of the attacks.
-and can cause dizziness for 1 post if the attack hits.
Ability Lvl 1 Weaknesses:
-Takes a lot of energy and takes about 3 sec to get back some energy.
-can be dodged if the enemy if fully aware.
- Possible to be blocked if the enemy is focused and has a good defense.
Ability Lvl 1 Name: Knee Breaker
Ability Lvl 1 Type:Melee
Ability Lvl 1 Cooldown:3 post
Ability Lvl 1 Description:Raiga run's at full speed towards the enemy knee's and smashes them with his palmed strike then he knee's them in the chest.
Ability Lvl 1 Strengths:
-The force of the Strike can cause the Ligaments of the Knee Area to be torn.
-Could make them have a limp this post and next post. (-10 reflex for this and the next post)
-Attack is directed in weaker points, Harming the smaller things of the body which effects the whole of the body.
Ability Lvl 1 Weaknesses:
-Can be dodged if enemy is aware of surroundings.
-can be blocked if the enemy is focused and has a good defense.
-and take's Raiga a few breaths before he gains back that energy.
Ability Lvl 1 Name:Elbow Pain
Ability Lvl 1 Type:Melee
Ability Lvl 1 Cooldown:3
Ability Lvl 1 Description:Raiga leaps to the enemy and tumbles underneath their legs and crouches by their backside while he strikes the two elbows with his palmed fist.
Ability Lvl 1 Strengths:
-Can cause numbness to enemy's arms for short amount of time. (For this and the next post.)
-Makes the Reflex weaker for a post. (-5 Reflex next post)
-can Harm ligaments in the arms.
Ability Lvl 1 Weaknesses:
-Can be dodged if enemy is aware of surroundings.
-Can be blocked if enemy is focused and has a good defense.
-and takes some energy, takes a few minutes to gain his energy back.(-5 stamina for one post.)
Ability Lvl 1 Name: Painful Tricky
Ability Lvl 1 Type:Melee
Ability Lvl 1 Cooldown:3 post
Ability Lvl 1 Description:Once Raiga gets close to the opponent, he would trick the person by throwing a fake punch so he could low kick the enemy and flip them so he can thrust both of his palmed hands into the person's lower torso.
Ability Lvl 1 Strengths:
-Could cause confusion because of the quick Trick.
-Hard to dodge because of the mix of attacks.
-and powerful enough to knock wind out of them causing -5 in reflex for 1 post if the technique hits.
Ability Lvl 1 Weaknesses:
-Can be blocked if enemy is focused and aware and has a good defense.
-could be countered if enemy is focused and aware and has a good amount of defense and offense. however, if they do counter it the user suffers a -5 intelligence for 1 post.
-and possible to predict.
Last edited by Raiga Kenpachi on Sat Feb 01, 2014 11:50 am; edited 3 times in total
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