Skill Name: Rokushiki
Skill Type: Soru and Rankyaku
Skill Information: Rokushiki also known as the Six Powers are a form of training where you engage in training that utilizes your body to superhuman levels. In this case Soru is the art of accelerated movement, and Rankyaku where the user, uses his or hers legs or any other length appendage of the body to create powerful projectiles.
Skill Strengths:
-Allows high speed movement, using Soru.
-Allows Close to mid-range Attacks using Rankyaku.
-Rankyaku is a very sharp projectile, alike one send of many swordsmen.
Skill Weaknesses:
-Simple Rankyaku lacks the ability to do prober harm to armored or otherwise hardened things, as it is slashing type.
-Simple Rankyaku isn't able to do much against certain fruit types such as Logia and armored Zoan types.
-Both techniques are heavily based on Legs, so if you damage users legs enough will leave Jack unable to use these.
-Soru even if it seems like teleportation is still only high speed movement, with enough reflex you're able to intercept.(30 point advantage)
Skill Type: Soru and Rankyaku
Skill Information: Rokushiki also known as the Six Powers are a form of training where you engage in training that utilizes your body to superhuman levels. In this case Soru is the art of accelerated movement, and Rankyaku where the user, uses his or hers legs or any other length appendage of the body to create powerful projectiles.
Skill Strengths:
-Allows high speed movement, using Soru.
-Allows Close to mid-range Attacks using Rankyaku.
-Rankyaku is a very sharp projectile, alike one send of many swordsmen.
Skill Weaknesses:
-Simple Rankyaku lacks the ability to do prober harm to armored or otherwise hardened things, as it is slashing type.
-Simple Rankyaku isn't able to do much against certain fruit types such as Logia and armored Zoan types.
-Both techniques are heavily based on Legs, so if you damage users legs enough will leave Jack unable to use these.
-Soru even if it seems like teleportation is still only high speed movement, with enough reflex you're able to intercept.(30 point advantage)
- Skills:
Ability Lvl 1 Name:Soru
Ability Lvl 1 Type: Movement
Ability Lvl 1 Cooldown: 2
Ability Lvl 1 Description: Utilizes the training done to learn the technique to grant a burst of speed, in a movement.
Ability Lvl 1 Strengths:
- Fast movement, unable to follow it unless reflex is 30 above Speed of the user.
- Movement adds 10 Speed to that movement.
Ability Lvl 1 Weaknesses:
- User loses 10 Reflex while in the movement.
- No Attack is able to be send from within the movement.
- Movement is only short burst to one movement, not a boost to alot of movements.
Ability Lvl 1 Name:Rankyaku
Ability Lvl 1 Type:Mid-Range Attack, 20 yards range.
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description: Useing the lenght of a leg or similar, the user create a air blade as a projectile sending it forward in a offensive manner.
Ability Lvl 1 Strengths:
-Quick attack(1 second) and has no recovery time. This allows movement immediately after.
-Very lethal attack, its power is defined by the user’s power.
-Projectile is like a blade of air, which means it has an edge where the power of the attack is presured to. 10+ Strength to the attack.
Ability Lvl 1 Weaknesses:
-Its a slashing property, so damage towards buildings and armors are lowered -20 Strength(which means its 10 below the users Strength since it reduces the power gained and addition 10)
-Attack can be blocked by Swords and other weapons if the defender has the Finese to withstand it. (Equal 50% off, 20 above 75% off, 40 or more above 100% off)
-Attack cannot change direction once launched, and if watching the legs you can predict the direction and dodge.
-Attack can be stopped if stopping the leg before the attack is launched.
Ability Lvl 1 Name:Flame Arena
Ability Lvl 1 Type:Soru, Fruit - Field
Ability Lvl 1 Cooldown: 5
Ability Lvl 1 Description:Using the speed of Soru and the natural capabilities of Jacks Fruit he speeds around the place creating an arena of flames cutting the ones inside the area from escaping without burns likewise to those outside. The ability lasts 3 Posts. The maximum diameter of the arena is 20 yards.
Ability Lvl 1 Strengths:
- Ability to put users who have heat problems or needs water to fight at a disadvantage.
-Can keep people from interfering.
-Need 30 Reflex above users Speed to be able to even intercept.
Ability Lvl 1 Weaknesses:
-Can be intercepted in the making of the circle.
-Flames in the end are just flames, stronger opponent hardly take any damage from the circle.
-Can't be used properly while it’s raining.
-Water can put out the flames if strong enough.
Ability Lvl 1 Name:Phoenix Cut
Ability Lvl 1 Type:Rankyaku, Fruit - Medium Range attack, 20 Yards range.
Ability Lvl 1 Cooldown:4
Ability Lvl 1 Description:Jack throws himself back onto his hand, and within the same movement sends both legs upwards, sending forward two Rankyaku's using the fire powers of his fruit, to set them fire, which in essence becomes the fangs of a phoenix.
Ability Lvl 1 Strengths:
-Very strong attack, combining two very deadly sources. + 15 Strength to the attack.
-Attack has flame and cutting properties.
-Its Fast to launch. 1 second launch time.
Ability Lvl 1 Weaknesses:
-Leaves sides and back open since its a frontal attack.
-After launch Jack will be left on his hands where he needs to recover from before being able to move proberly. 1 post too mid 2nd post.
-Having a wounded arm would leave te move impossible to do without falling afterwards.
-having both arms wounded would make the move impossible.
Last edited by Phoenix D. Jack on Sat Mar 15, 2014 10:39 pm; edited 5 times in total
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