Skill Name: Black Barrage Style
Skill Type: Swordsman ship and hand to hand combat
Skill Information: A fighting style that uses makes use of her Champion Occupation, her weapon and her body. Anka focus on using overwhelming power to defeat her foes.
Skill Strengths:
-Skills under this fighting style can harm Logia users because of Anka's use of haki.
- Anka's trademark ability is her immense raw strength, with which she able to crush rock with a single blow from her hand or foot. An opponent struck by her attacks could suffer damage ranging from broken bones, ruptured organs, and etc
-Great fighting style to use in close range combat (0-10 meters)
Skill Weaknesses:
- Marksmen, snipers and other range fighters could pose problems to Anka, since they tend to fight over vast distances. 11 meters and greater.
- Agile Opponents, Its doesn't matter how strong a hit is, if you can't hit your opponent.
Opponents with a higher speed rating could prove troublesome to Anka. ( If they have a 20 or higher speed advantage)
- Some skill requires the use of Anka's sword or just a plain sword in general. If Anka doesn't have a sword, then some of the skills listed below are unusable
Ability Lvl 1 Name: Black Barrage: Impromptu Ground Defense
Ability Lvl 1 Type: Support {} Close Range: 0-1 Meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description:
Anka gather her strength and will strike the ground using her hand, foot, or sword to cause a ten foot by ten foot piece of ground (stone or material softer than stone) to rise in front of her to protect her from Tier 1 Projectile attacks.
Ability Lvl 1 Strengths:
- This skill can protect Anka from level one projectile attacks. This skill could stop level 1 physical attacks if they opponent is unable to break through stone.
- The skill use the environment around Anka to her advantage
- This skill can be use to protect allies as well. (If they stand behind Anka, when she preforms the skill)
Ability Lvl 1 Weaknesses:
- This Skill can't stop attacks of a higher level (2 or more)
- This Skill only provides protection in one direction (In front of Anka). An opponent could curve their attack to bypass the defense and hit Anka
- This Skill blocks Anka's vision in front of her during the duration of the move. So Anka is unable to see what opponent(s) are doing
-Limited range of 1 meter in front of Anka.
Ability Lvl 1 Name: Black Barrage: Mayhem Haymaker
Ability Lvl 1 Type: Melee {} Close Range 0-10 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description:
Anka will peforms a haymaker punch on her opponent. The haymaker punch is which the arm is whipped sideways from the shoulder joint with minimal elbow bend. Anka is also able to sprint towards her opponent and then punch them as well. (See range).
Ability Lvl 1 Strengths:
- This skill can push the opponent back two meters
- This Skill can be use to damage level 1 defenses and equipment
- The opponent could suffer small bone factures
Ability Lvl 1 Weaknesses:
- This skill if blocked, or if the haymaker misses leaves Anka wide open to attack. (lack of proper defensive stance during duration of the move)
- Anka must get into melee range before the skill can be use.
- Once Anka performs the attack she can't change the direction of the strike.
Ability Lvl 1 Name: Black Barrage: Head Rolling Slash
Ability Lvl 1 Type: Melee {} Close Range 0-10 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 4 Post Cooldown
Ability Lvl 1 Description:
Anka performs a quick and powerful slash towards the opponent neck/head region in attempt to cause bleeding and pushing them back a distance.
Ability Lvl 1 Strengths:
-The opponent is push back one meter and the skill is able to pierce 1 to 3 inches into an opponent. (unarmored)
-This move could cause the opponent's neck or head to bleed, weakening the opponent slightly. ( Opponent suffers - 10 Endurance for one post after the duration of the move. If the skill was successful in hitting the opponent.)
-This Skill can slash through level 1 armor and defenses.
Ability Lvl 1 Weaknesses:
- Anka must get into melee range before the skill can be use.
- Level 2 or higher armor can stop this move competently.
- Anka also suffers -10 Endurance for one post after the duration of the move. (Due to power behind the attack)
Ability Lvl 1 Name: Black Barrage: Calamitous Charge
Ability Lvl 1 Type: Melee {} Close Range 0 - 5 meters x 2 meter (width)
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description: Anka charges forward in a linear direction with her blade extended horizontally , knocking down anyone caught in her path.
Ability Lvl 1 Strengths:
-This Skill can knock down foes onto the ground.
-This Skill can hit multiple targets
-This Skill is effective in crowded/enclosed areas
Ability Lvl 1 Weaknesses:
- Anka can only charge up to distance of five meters and hit targets that are within two meters in front of her during the charge.
- During the Duration of this Skill, Anka moves in linear direction. Once she starts the charge, the direction of the attack can't be change.
- This Skill can harm allies if they get in front of Anka when she performs this skill
Ability Lvl 1 Name: Black Barrage: Heavenly Ascent
Ability Lvl 1 Type: Melee {} Close Range: 0-2 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 4 Post Cooldown
Ability Lvl 1 Description: Anka traces a grand skyward arc her the blade, swing it upwards to send her foe into the air.
Ability Lvl 1 Strengths:
- This Skill sends her target 2 meters into the air and 2 meters away from her
- This Skill can pierce/slice through level 1 armor and defenses
- This Skill can cause 1 - 3 inches cuts into the opponent
Ability Lvl 1 Weaknesses:
- If opponent has Level 2 or higher equipment on, they are only sent 1 meter into the air and 1 meter away from her.
- This skill has a very short range. 0-2 meters
- This Skill won't send a Giant target airborne. Due to their massive size and weight.
Skill Type: Swordsman ship and hand to hand combat
Skill Information: A fighting style that uses makes use of her Champion Occupation, her weapon and her body. Anka focus on using overwhelming power to defeat her foes.
Skill Strengths:
-Skills under this fighting style can harm Logia users because of Anka's use of haki.
- Anka's trademark ability is her immense raw strength, with which she able to crush rock with a single blow from her hand or foot. An opponent struck by her attacks could suffer damage ranging from broken bones, ruptured organs, and etc
-Great fighting style to use in close range combat (0-10 meters)
Skill Weaknesses:
- Marksmen, snipers and other range fighters could pose problems to Anka, since they tend to fight over vast distances. 11 meters and greater.
- Agile Opponents, Its doesn't matter how strong a hit is, if you can't hit your opponent.
Opponents with a higher speed rating could prove troublesome to Anka. ( If they have a 20 or higher speed advantage)
- Some skill requires the use of Anka's sword or just a plain sword in general. If Anka doesn't have a sword, then some of the skills listed below are unusable
Ability Lvl 1 Name: Black Barrage: Impromptu Ground Defense
Ability Lvl 1 Type: Support {} Close Range: 0-1 Meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description:
Anka gather her strength and will strike the ground using her hand, foot, or sword to cause a ten foot by ten foot piece of ground (stone or material softer than stone) to rise in front of her to protect her from Tier 1 Projectile attacks.
Ability Lvl 1 Strengths:
- This skill can protect Anka from level one projectile attacks. This skill could stop level 1 physical attacks if they opponent is unable to break through stone.
- The skill use the environment around Anka to her advantage
- This skill can be use to protect allies as well. (If they stand behind Anka, when she preforms the skill)
Ability Lvl 1 Weaknesses:
- This Skill can't stop attacks of a higher level (2 or more)
- This Skill only provides protection in one direction (In front of Anka). An opponent could curve their attack to bypass the defense and hit Anka
- This Skill blocks Anka's vision in front of her during the duration of the move. So Anka is unable to see what opponent(s) are doing
-Limited range of 1 meter in front of Anka.
Ability Lvl 1 Name: Black Barrage: Mayhem Haymaker
Ability Lvl 1 Type: Melee {} Close Range 0-10 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description:
Anka will peforms a haymaker punch on her opponent. The haymaker punch is which the arm is whipped sideways from the shoulder joint with minimal elbow bend. Anka is also able to sprint towards her opponent and then punch them as well. (See range).
Ability Lvl 1 Strengths:
- This skill can push the opponent back two meters
- This Skill can be use to damage level 1 defenses and equipment
- The opponent could suffer small bone factures
Ability Lvl 1 Weaknesses:
- This skill if blocked, or if the haymaker misses leaves Anka wide open to attack. (lack of proper defensive stance during duration of the move)
- Anka must get into melee range before the skill can be use.
- Once Anka performs the attack she can't change the direction of the strike.
Ability Lvl 1 Name: Black Barrage: Head Rolling Slash
Ability Lvl 1 Type: Melee {} Close Range 0-10 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 4 Post Cooldown
Ability Lvl 1 Description:
Anka performs a quick and powerful slash towards the opponent neck/head region in attempt to cause bleeding and pushing them back a distance.
Ability Lvl 1 Strengths:
-The opponent is push back one meter and the skill is able to pierce 1 to 3 inches into an opponent. (unarmored)
-This move could cause the opponent's neck or head to bleed, weakening the opponent slightly. ( Opponent suffers - 10 Endurance for one post after the duration of the move. If the skill was successful in hitting the opponent.)
-This Skill can slash through level 1 armor and defenses.
Ability Lvl 1 Weaknesses:
- Anka must get into melee range before the skill can be use.
- Level 2 or higher armor can stop this move competently.
- Anka also suffers -10 Endurance for one post after the duration of the move. (Due to power behind the attack)
Ability Lvl 1 Name: Black Barrage: Calamitous Charge
Ability Lvl 1 Type: Melee {} Close Range 0 - 5 meters x 2 meter (width)
Ability Lvl 1 Cooldown: 1 Post Duration {} 3 Post Cooldown
Ability Lvl 1 Description: Anka charges forward in a linear direction with her blade extended horizontally , knocking down anyone caught in her path.
Ability Lvl 1 Strengths:
-This Skill can knock down foes onto the ground.
-This Skill can hit multiple targets
-This Skill is effective in crowded/enclosed areas
Ability Lvl 1 Weaknesses:
- Anka can only charge up to distance of five meters and hit targets that are within two meters in front of her during the charge.
- During the Duration of this Skill, Anka moves in linear direction. Once she starts the charge, the direction of the attack can't be change.
- This Skill can harm allies if they get in front of Anka when she performs this skill
Ability Lvl 1 Name: Black Barrage: Heavenly Ascent
Ability Lvl 1 Type: Melee {} Close Range: 0-2 meters
Ability Lvl 1 Cooldown: 1 Post Duration {} 4 Post Cooldown
Ability Lvl 1 Description: Anka traces a grand skyward arc her the blade, swing it upwards to send her foe into the air.
Ability Lvl 1 Strengths:
- This Skill sends her target 2 meters into the air and 2 meters away from her
- This Skill can pierce/slice through level 1 armor and defenses
- This Skill can cause 1 - 3 inches cuts into the opponent
Ability Lvl 1 Weaknesses:
- If opponent has Level 2 or higher equipment on, they are only sent 1 meter into the air and 1 meter away from her.
- This skill has a very short range. 0-2 meters
- This Skill won't send a Giant target airborne. Due to their massive size and weight.
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Last edited by Anka Ramos on Tue Aug 05, 2014 7:43 pm; edited 2 times in total
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