Task Name: Chapter 0: Escape From Loguetown, To The East Blue We Go
Task Rank: Level 1
Boss Required?: No
Location: Loguetown
Task Details:
This would be the story on how Hexller reached Lvneel. This is also after he exited the bar from Gean Kasme's thread, Drinking Meeting Of Fate.
After Hexller stowed away on a small merchants ship, he reached Loguetown. After entering a small bar at Loguetown he had caught a fight with a pirate bandit inside a bar, which he beaten the pirate. After exiting the bar, the pirate bandit's crewmates followed him out and fought him. He caught the marine's attention which led them to try and capture him. Beating up the marine guards caused more marines to come and chase him, now he need to escape the town before someone stronger comes out, like a marine commander. He then found a way out, a merchants ship going to Lvneel.
20 Pirate Bandits: They would try to get Hexller after beating up one of their crewmates. They would use swords and guns as their weapons.
Endurance:10
Finesse:10
Intelligence:0
Reflex:10
Speed:20
Strength:10
1 Pirate Bandit Captain: He would join his crew in fighting. He would be using an axe as his weapon.
Endurance:25
Finesse:10
Intelligence:10
Reflex:15
Speed:20
Strength:25
50 Marine Guards: They would go after Hexller after he created a ruckus on the town. 20 of the marines are purely aesthetic which would chase Hexller as he try to escape. There would be 25 sword wielding marines and 5 wielding guns Hexller can fight. As for the aesthetic marines, there would be 15 gun wielding marines and 5 sword wielding marines. Hexller won't be allowed to hit/kill the aesthetic marines but he is able to defend himself, the aesthetic marines would try to shoot him as he run. The aesthetic marines can be attacked and killed by other players but is not required to kill them all. There must be at least 5 aesthetic marines chasing Hexller.
Endurance:15
Finesse:15
Intelligence:5
Reflex:15
Speed:20
Strength:15
Task Rank: Level 1
Boss Required?: No
Location: Loguetown
Task Details:
This would be the story on how Hexller reached Lvneel. This is also after he exited the bar from Gean Kasme's thread, Drinking Meeting Of Fate.
After Hexller stowed away on a small merchants ship, he reached Loguetown. After entering a small bar at Loguetown he had caught a fight with a pirate bandit inside a bar, which he beaten the pirate. After exiting the bar, the pirate bandit's crewmates followed him out and fought him. He caught the marine's attention which led them to try and capture him. Beating up the marine guards caused more marines to come and chase him, now he need to escape the town before someone stronger comes out, like a marine commander. He then found a way out, a merchants ship going to Lvneel.
____________
20 Pirate Bandits: They would try to get Hexller after beating up one of their crewmates. They would use swords and guns as their weapons.
Endurance:10
Finesse:10
Intelligence:0
Reflex:10
Speed:20
Strength:10
____________
1 Pirate Bandit Captain: He would join his crew in fighting. He would be using an axe as his weapon.
Endurance:25
Finesse:10
Intelligence:10
Reflex:15
Speed:20
Strength:25
____________
50 Marine Guards: They would go after Hexller after he created a ruckus on the town. 20 of the marines are purely aesthetic which would chase Hexller as he try to escape. There would be 25 sword wielding marines and 5 wielding guns Hexller can fight. As for the aesthetic marines, there would be 15 gun wielding marines and 5 sword wielding marines. Hexller won't be allowed to hit/kill the aesthetic marines but he is able to defend himself, the aesthetic marines would try to shoot him as he run. The aesthetic marines can be attacked and killed by other players but is not required to kill them all. There must be at least 5 aesthetic marines chasing Hexller.
Endurance:15
Finesse:15
Intelligence:5
Reflex:15
Speed:20
Strength:15
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