Skill Name:Inu-Inu No Mi Model: Artic Wolf
Skill Type: Melee based Animal Zoan
Skill Information: The Inu-Inu no Mi model: Artic wolf fruit looks like appears like white orange with blue spots. Once eaten the user can change their form into that of an Arctic Wolf. This Model of the Inu-Inu Fruit has excellent senses and has a lot of strength and speed.
Skill Strengths:
-The user of this fruit can go from a hybrid form to a full wolf form. Although the full wolf form is the size of a normal wolf the hybrid form retains the user's original height. In the hybrid form there are patches of white fur across the users body and the users hair will have streaks of white.
-The user can speak to wolves and other canines.
-The fruit is a neutral element, so the user gains +10 strength when facing Earth based fighters and +10 endurance when facing light based fighters
-Being an Arctic Wolf allows the user to survive comfortably in Arctic conditions. (More effective depending on the state the user is in.)
-The user will have wolf like senses.
-Can eat raw meat with no issue
Skill Weaknesses:
-Extreme smells, noises and other extreme sensations are more effective against this user.
-Heat will make the user fatigue quicker.
-Sea stone and salt water prevent the user from using the wolf forms.
-People can get nervous around a wolf-hybrid or a normal wolf
-The fruit is a neutral element, so the user has -10 strength when facing fire based fighters and -10 endurance when facing darkness based fighters
Ability Lvl 1 Name:Beckoning Howl
Ability Lvl 1 Type: Zoan, Support
Ability Lvl 1 Cooldown: 5 posts After the wolves are defeated
Ability Lvl 1 Description: Artemis wills any wolves in earshot to come and help her in battle.
Ability Lvl 1 Strengths:
-Allows user to summon wolves into battle.
-The wolves skills grids are equal to 1/4 of Artemis' grid
-Works on All types of wolves and Canines.
Ability Lvl 1 Weaknesses:
-Doesn't work if there are no wolves in the area (Select areas like the ocean, etc)
-If Artemis can't howl it doesn't work.
-Artemis can summon no more then 4 wolves to help her in battle.
-The howl can be hear from hearing distance but only wolves and canines in a 30 meter radius will come to her call.
Ability Lvl 1 Name: Hunt
Ability Lvl 1 Type: Zoan, Support
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: Artemis Imprints the smell of one person in her mind and is able to follow the scent almost anywhere.
Ability Lvl 1 Strengths:
-Allows Artemis to find people if given the scent.
-If Artemis can't see she can fight using her sense of smell.
-Can be used in any of Artemis' Forms
-Lasts for 5 posts
Ability Lvl 1 Weaknesses:
-The target can mask their scent.
-Artemis can only imprint one scent at a time.
-Since Artemis is focusing on one smell, other smells wouldn't be noticed. So someone could sneak attack her.
Ability Lvl 1 Name:Alpha's Strike
Ability Lvl 1 Type:Zoan, Offensive
Ability Lvl 1 Cooldown: 2 posts but the more it is use the longer the cool down)
Ability Lvl 1 Description: Artemis in either full or hybrid work form darts forward, spinning her body rapidly, clawing and biting at anything that is in her way.
Ability Lvl 1 Strengths:
-Allows user to dart up to 4 meters at high speeds.
-User can also use it to dodge attacks.
-Allows Artemis to get in rapid hits, a lot more then she would usually get in.
Ability Lvl 1 Weaknesses:
-When darting Artemis can not change direction
-If an obstacle is in the way that Artemis is not strong enough to destroy it will hurt her and stop that dash.
-If used more then twice in rapid succession (every time after the 2nd use adds 1 post to the cooldown until combat is over.
Ability Lvl 1 Name:Fury of the Howlpack
Ability Lvl 1 Type:Zoan, Supportive
Ability Lvl 1 Cooldown:4 posts after it ends
Ability Lvl 1 Description:For 4 posts Artemis enters a state a fury and goes berserk, gaining a large amount speed and strength. It is clear when Artemis is in this mode because she will get blood shot eyes and make more animistic noises.
Ability Lvl 1 Strengths:
-Artemis Gains Strength and speed equal to a 4th of her max strength and speed.
-Lasts for 4 posts
-Can be combined with Hunt to focus on one enemy.
-Can be combined with Alpha's Strike.
Ability Lvl 1 Weaknesses:
-When combined with hunt, hunt must be activated first.
-Artemis can not tell friend from foe while this is activated if
-Artemis consumes twice as much energy as normal, leaving her extreme tired after it wears off.
-Artemis can still fight afterwards but will suffer -10 to both speed and strength until the cooldown is over.
Ability Lvl 1 Name: Frost Bite
Ability Lvl 1 Type: Zoan, Offensive, Elemental
Ability Lvl 1 Cooldown: 2 posts
Ability Lvl 1 Description: Being an Artic wolf zoan, Artemis is able to channel the artic cold into her fangs. Biting down on her enemy gives her a chance to inflict her target with frost bite.
Ability Lvl 1 Strengths:
-Being an ice attack (label as water) it is strong against fire and darkness.
-Frostbite gives the target -5 to speed and strength for 5 turns
-Gives her a move to use against her natural weaknesses (fire and dark)
Ability Lvl 1 Weaknesses:
-Being an ice type attack it is weak to Air and earth
-Artemis must get close and bite he target to inflict the frost bite
-Frost bite doesn't stack
Skill Type: Melee based Animal Zoan
Skill Information: The Inu-Inu no Mi model: Artic wolf fruit looks like appears like white orange with blue spots. Once eaten the user can change their form into that of an Arctic Wolf. This Model of the Inu-Inu Fruit has excellent senses and has a lot of strength and speed.
Skill Strengths:
-The user of this fruit can go from a hybrid form to a full wolf form. Although the full wolf form is the size of a normal wolf the hybrid form retains the user's original height. In the hybrid form there are patches of white fur across the users body and the users hair will have streaks of white.
-The user can speak to wolves and other canines.
-The fruit is a neutral element, so the user gains +10 strength when facing Earth based fighters and +10 endurance when facing light based fighters
-Being an Arctic Wolf allows the user to survive comfortably in Arctic conditions. (More effective depending on the state the user is in.)
-The user will have wolf like senses.
-Can eat raw meat with no issue
Skill Weaknesses:
-Extreme smells, noises and other extreme sensations are more effective against this user.
-Heat will make the user fatigue quicker.
-Sea stone and salt water prevent the user from using the wolf forms.
-People can get nervous around a wolf-hybrid or a normal wolf
-The fruit is a neutral element, so the user has -10 strength when facing fire based fighters and -10 endurance when facing darkness based fighters
Ability Lvl 1 Name:Beckoning Howl
Ability Lvl 1 Type: Zoan, Support
Ability Lvl 1 Cooldown: 5 posts After the wolves are defeated
Ability Lvl 1 Description: Artemis wills any wolves in earshot to come and help her in battle.
Ability Lvl 1 Strengths:
-Allows user to summon wolves into battle.
-The wolves skills grids are equal to 1/4 of Artemis' grid
-Works on All types of wolves and Canines.
Ability Lvl 1 Weaknesses:
-Doesn't work if there are no wolves in the area (Select areas like the ocean, etc)
-If Artemis can't howl it doesn't work.
-Artemis can summon no more then 4 wolves to help her in battle.
-The howl can be hear from hearing distance but only wolves and canines in a 30 meter radius will come to her call.
Ability Lvl 1 Name: Hunt
Ability Lvl 1 Type: Zoan, Support
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: Artemis Imprints the smell of one person in her mind and is able to follow the scent almost anywhere.
Ability Lvl 1 Strengths:
-Allows Artemis to find people if given the scent.
-If Artemis can't see she can fight using her sense of smell.
-Can be used in any of Artemis' Forms
-Lasts for 5 posts
Ability Lvl 1 Weaknesses:
-The target can mask their scent.
-Artemis can only imprint one scent at a time.
-Since Artemis is focusing on one smell, other smells wouldn't be noticed. So someone could sneak attack her.
Ability Lvl 1 Name:Alpha's Strike
Ability Lvl 1 Type:Zoan, Offensive
Ability Lvl 1 Cooldown: 2 posts but the more it is use the longer the cool down)
Ability Lvl 1 Description: Artemis in either full or hybrid work form darts forward, spinning her body rapidly, clawing and biting at anything that is in her way.
Ability Lvl 1 Strengths:
-Allows user to dart up to 4 meters at high speeds.
-User can also use it to dodge attacks.
-Allows Artemis to get in rapid hits, a lot more then she would usually get in.
Ability Lvl 1 Weaknesses:
-When darting Artemis can not change direction
-If an obstacle is in the way that Artemis is not strong enough to destroy it will hurt her and stop that dash.
-If used more then twice in rapid succession (every time after the 2nd use adds 1 post to the cooldown until combat is over.
Ability Lvl 1 Name:Fury of the Howlpack
Ability Lvl 1 Type:Zoan, Supportive
Ability Lvl 1 Cooldown:4 posts after it ends
Ability Lvl 1 Description:For 4 posts Artemis enters a state a fury and goes berserk, gaining a large amount speed and strength. It is clear when Artemis is in this mode because she will get blood shot eyes and make more animistic noises.
Ability Lvl 1 Strengths:
-Artemis Gains Strength and speed equal to a 4th of her max strength and speed.
-Lasts for 4 posts
-Can be combined with Hunt to focus on one enemy.
-Can be combined with Alpha's Strike.
Ability Lvl 1 Weaknesses:
-When combined with hunt, hunt must be activated first.
-Artemis can not tell friend from foe while this is activated if
-Artemis consumes twice as much energy as normal, leaving her extreme tired after it wears off.
-Artemis can still fight afterwards but will suffer -10 to both speed and strength until the cooldown is over.
Ability Lvl 1 Name: Frost Bite
Ability Lvl 1 Type: Zoan, Offensive, Elemental
Ability Lvl 1 Cooldown: 2 posts
Ability Lvl 1 Description: Being an Artic wolf zoan, Artemis is able to channel the artic cold into her fangs. Biting down on her enemy gives her a chance to inflict her target with frost bite.
Ability Lvl 1 Strengths:
-Being an ice attack (label as water) it is strong against fire and darkness.
-Frostbite gives the target -5 to speed and strength for 5 turns
-Gives her a move to use against her natural weaknesses (fire and dark)
Ability Lvl 1 Weaknesses:
-Being an ice type attack it is weak to Air and earth
-Artemis must get close and bite he target to inflict the frost bite
-Frost bite doesn't stack
Last edited by Artemis on Sat Jun 14, 2014 7:34 am; edited 1 time in total
Thu Aug 10, 2017 10:40 am by Gray
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