------------------Primary?------
Skill Name:
Given his unique heritage, his genetics give his body the abilities to go beyond what any normal human at his level is capable of.
Skill Type:
Self support.
Skill Information:
Lysander's genetics allow his body to go above and beyond what is considered conventional physical and mental limitations in any form. It allows his body to push itself much harder and for much longer in ways thought impossible more so than what is normally considered humanly possible.
Skill Strengths:
If needed, his body can push itself to absolute inhuman levels. From healing from wounds that would normally kill a person to other such things. It's hard as heck to kill him, but entirely possible.
His mind is also well improved upon, being able to memorize things perfectly and react much quicker than what's considered normal.
Healing and intelligence are not his only redeeming qualities, his body is also in peek condition not only due to his outrageous training but also because his muscles and such were improved upon.
Skill Weaknesses:
Skill is a double edged sword.
- Healing and such eventually causes massive stress on his body.
-To this point, he will experience massive fatigue after using his natural abilities too much.
- It will hit a limit point eventually, meaning he is quite killable.
Ability Lvl 1 Name:
Enhanced artificial regeneration.
Ability Lvl 1 Type:
Self support.
Ability Lvl 1 Cooldown:
Varies on level of damage to which was in need of healing from. From just two posts to more sever injuries which will take a larger cooldown period.
Ability Lvl 1 Description:
Enhanced artificial regeneration allows Lysander to recover much faster than ordinary humans. He is able to regenerate anything from lost limbs to potentially fatal wounds.
Ability Lvl 1 Strengths:
He can heal injuries.
This allows him to push his body to its limits, even the already inhuman limits his body has.
Due to the level of it, he can avert death or injuries which would normally result in death.
Ability Lvl 1 Weaknesses:
Skill is a double edged sword.
- Healing and such in succession eventually causes massive stress on his body.
-To this point, he will experience massive fatigue. Eventually, he will need rest. And lots of it.
- It will hit a point eventually to which it is unable to compensate, meaning he is quite killable.
Ability Lvl 1 Name:
His body's sheer physical prowess.
Ability Lvl 1 Type:
Self support.
Ability Lvl 1 Cooldown:
Depends on the degree on which he uses it. The more sever he pushes his body, the longer the cooldown.
Ability Lvl 1 Description:
Lysander's physical prowess is noticeably much stronger than the average human. He is faster than most other humans and can leap beyond average distances, though this may be attributed to his regenerative abilities. Where such jumps on normal humans would result in damaged ligaments in the feet.
Ability Lvl 1 Strengths:
He's able to push his muscles as well as the rest of his physical body to inhuman levels.
His muscle density is easily double that of a person to which his level would normally be.
This doesn't just mean his muscular output is stronger, as is the input. His molecular makeup allows his skin to act like a kind of armor on some levels.
Ability Lvl 1 Weaknesses:
As previously mentioned, the more he utilizes this ability in succession; the more stress it puts on his body.
Even his body has limits, eventually he will hit them and his body will begin to break down.
He can only 'weaponize' one of his abilities at a time. Healing, physical, mental.
Ability Lvl 1 Name:
For someone's glory, but not for mine.
Ability Lvl 1 Type:
Self support, healing.
Ability Lvl 1 Cooldown:
Depending on the severity of the injuries, his cooldown varies to fit it. This ability, however, is the greater form of his usual healing factor. This is the level of it to where he can avert death. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his healing factor isn't something to shrug off; it's somewhat minute in the overall picture. This ability, however, is when he forgoes everything to focus solely on healing his body. The sheer scale of this ability grants him enough leeway to even avert clearly fatal wounds. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
Healing wounds that would easily be considered fatal and mortal, regardless of severity.
This allows him to avoid being killed, within reason of course.
This negates any damage previously done to him what-so-ever, regardless of type. Mental, physical, special types.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
Ability Lvl 1 Name:
Delusional heartbeat.
Ability Lvl 1 Type:
Self support, physical.
Ability Lvl 1 Cooldown:
Depending on the level in which he pushes his body, his cooldown varies to fit it. This ability, however, is the greater form of his usual physical prowess. This is the level of it to where he can push his body to the limit. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his physical ability isn't something to shrug off; it's somewhat minute in the overall picture. This ability, however, is when he forgoes everything to focus solely on pushing his body. The sheer scale of this ability grants him enough leeway to push all his physical attributes much further than normally able. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
This ability doubles all his physical parameters for three posts in total, cooldown being that of ten posts beginning at the end of the third post when the ability is in use.
Anything involving physical abilities are doubled, allowing him to push himself to his limits.
His normal healing, not the big one; is still active.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
Ability Lvl 1 Name:
Mind of the soul.
Ability Lvl 1 Type:
Self support, mental.
Ability Lvl 1 Cooldown:
Depending on the level in which he pushes his mind, his cooldown varies to fit it. This ability, however, is the greater form of his usual mental ability. This is the level of it to where he can push even his mind to the limit. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his mental ability isn't something to shrug off; at all. This ability, however, is when he forgoes everything to focus solely on pushing his mind. The sheer scale of this ability grants him enough leeway to push all his mental attributes much further than normally able. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
This ability doubles all his mental parameters for three posts in total, cooldown being that of ten posts beginning at the end of the third post when the ability is in use.
Anything involving mental abilities are doubled, allowing him to push himself to his limits.
His normal healing, not the big one; is still active.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
---------Secondary?-----------
Skill Name:
Divine will, a second strike is needless.
Skill Type:
Martial arts.
Skill Information:
He has extensive training in his field and in martial arts. This specific one was made by masters, tailored just to him.
Skill Strengths:
Made to disarm, incapacitate and alter the bodies inner workings.
Designed to redirect attacks and such and to use the enemy against the enemy.
Together with his medical knowledge, this can be used to attack their pressure points and insides.
Skill Weaknesses:
Some of the techniques utilize his unique traits as a catalyst, which further pushes his limits.
It is designed to do everything but kill the enemy.
Only Hyde uses it to kill, making it somewhat flawed in that regard.
Ability Lvl 1 Name:
The succession of blood.
Ability Lvl 1 Type:
Melee, fighting style.
Ability Lvl 1 Cooldown:
None.
Ability Lvl 1 Description:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Strengths:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Weaknesses:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Name:
Stigma of the apostle.
Ability Lvl 1 Type:
Support.
Ability Lvl 1 Cooldown:
Five posts.
Ability Lvl 1 Description:
Using a lesser form of his physical abilities, for five posts; he can make his skin as hard as diamond with his will and his physical prowess.
Ability Lvl 1 Strengths:
Armor, for a short time it serves as armor.
This lets him let loose a bit more without having to worry about injury nor the need to heal.
He can still use other lesser abilities.
Ability Lvl 1 Weaknesses:
Pain is the bodies warning system, it is needed to live. This dulls that sense.
It pushes his body closer to the limit.
His healing factor is somewhat dulled in this form.
Ability Lvl 1 Name:
Blitz, warrior spirit.
Ability Lvl 1 Type:
Melee.
Ability Lvl 1 Cooldown:
twenty.
Ability Lvl 1 Description:
This uses his healing and physical prowess, along with his questionable mental state; and pushes him into a berserker state and uses it to the limit for ten posts. Healing is doubled and all his physical abilities are just over doubled and he also has his skin armor.
Ability Lvl 1 Strengths:
Double the rate of healing.
Double the armor.
Just over double the attack related traits.
Ability Lvl 1 Weaknesses:
If his limit was gauged from one to one hundred this would easily drain fifty.
It sacrifices everything for sheer juggernaut like abilities.
Unable to do anything else while in this form.
Ability Lvl 1 Name:
Compass of the heart.
Ability Lvl 1 Type:
Field, AOE.
Ability Lvl 1 Cooldown:
None to two.
Ability Lvl 1 Description:
He is able to sense anything and everything in the radious around him. Focusing intently he can make this area larger and much more spesific.
Ability Lvl 1 Strengths:
Sense people.
Sense things.
A smaller version of precog.
Ability Lvl 1 Weaknesses:
Has to use will and mental prowess to further search and make more detailed, making it drain him.
Requirs focus to make more detailed.
Might leave open.
Ability Lvl 1 Name:
Moon on the water, your fangs can never reach me.
Ability Lvl 1 Type:
Support.
Ability Lvl 1 Cooldown:
None to three.
Ability Lvl 1 Description:
If given a moment to focus entirely he is able to reach a mental state above and beyond. It allows him to calculate plans better than any computer, sense better than any radar, even to a point that he might see the future or even sense the inner world of a persons heart and soul.
Ability Lvl 1 Strengths:
Can sense even better.
Can create plans on a inhuman scale, to the point of seemingly seeing the future.
Can tell everything about a person. More so their motives, if they're lying, etc.
Ability Lvl 1 Weaknesses:
It requires a moment of absolute focus and clarity, uninterupted.
It leaves him wide open, unless he breaks it to counter or something; which cancels it out.
It takes at least a whole post to count as a moment.
Skill Name:
Given his unique heritage, his genetics give his body the abilities to go beyond what any normal human at his level is capable of.
Skill Type:
Self support.
Skill Information:
Lysander's genetics allow his body to go above and beyond what is considered conventional physical and mental limitations in any form. It allows his body to push itself much harder and for much longer in ways thought impossible more so than what is normally considered humanly possible.
Skill Strengths:
If needed, his body can push itself to absolute inhuman levels. From healing from wounds that would normally kill a person to other such things. It's hard as heck to kill him, but entirely possible.
His mind is also well improved upon, being able to memorize things perfectly and react much quicker than what's considered normal.
Healing and intelligence are not his only redeeming qualities, his body is also in peek condition not only due to his outrageous training but also because his muscles and such were improved upon.
Skill Weaknesses:
Skill is a double edged sword.
- Healing and such eventually causes massive stress on his body.
-To this point, he will experience massive fatigue after using his natural abilities too much.
- It will hit a limit point eventually, meaning he is quite killable.
Ability Lvl 1 Name:
Enhanced artificial regeneration.
Ability Lvl 1 Type:
Self support.
Ability Lvl 1 Cooldown:
Varies on level of damage to which was in need of healing from. From just two posts to more sever injuries which will take a larger cooldown period.
Ability Lvl 1 Description:
Enhanced artificial regeneration allows Lysander to recover much faster than ordinary humans. He is able to regenerate anything from lost limbs to potentially fatal wounds.
Ability Lvl 1 Strengths:
He can heal injuries.
This allows him to push his body to its limits, even the already inhuman limits his body has.
Due to the level of it, he can avert death or injuries which would normally result in death.
Ability Lvl 1 Weaknesses:
Skill is a double edged sword.
- Healing and such in succession eventually causes massive stress on his body.
-To this point, he will experience massive fatigue. Eventually, he will need rest. And lots of it.
- It will hit a point eventually to which it is unable to compensate, meaning he is quite killable.
Ability Lvl 1 Name:
His body's sheer physical prowess.
Ability Lvl 1 Type:
Self support.
Ability Lvl 1 Cooldown:
Depends on the degree on which he uses it. The more sever he pushes his body, the longer the cooldown.
Ability Lvl 1 Description:
Lysander's physical prowess is noticeably much stronger than the average human. He is faster than most other humans and can leap beyond average distances, though this may be attributed to his regenerative abilities. Where such jumps on normal humans would result in damaged ligaments in the feet.
Ability Lvl 1 Strengths:
He's able to push his muscles as well as the rest of his physical body to inhuman levels.
His muscle density is easily double that of a person to which his level would normally be.
This doesn't just mean his muscular output is stronger, as is the input. His molecular makeup allows his skin to act like a kind of armor on some levels.
Ability Lvl 1 Weaknesses:
As previously mentioned, the more he utilizes this ability in succession; the more stress it puts on his body.
Even his body has limits, eventually he will hit them and his body will begin to break down.
He can only 'weaponize' one of his abilities at a time. Healing, physical, mental.
Ability Lvl 1 Name:
For someone's glory, but not for mine.
Ability Lvl 1 Type:
Self support, healing.
Ability Lvl 1 Cooldown:
Depending on the severity of the injuries, his cooldown varies to fit it. This ability, however, is the greater form of his usual healing factor. This is the level of it to where he can avert death. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his healing factor isn't something to shrug off; it's somewhat minute in the overall picture. This ability, however, is when he forgoes everything to focus solely on healing his body. The sheer scale of this ability grants him enough leeway to even avert clearly fatal wounds. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
Healing wounds that would easily be considered fatal and mortal, regardless of severity.
This allows him to avoid being killed, within reason of course.
This negates any damage previously done to him what-so-ever, regardless of type. Mental, physical, special types.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
Ability Lvl 1 Name:
Delusional heartbeat.
Ability Lvl 1 Type:
Self support, physical.
Ability Lvl 1 Cooldown:
Depending on the level in which he pushes his body, his cooldown varies to fit it. This ability, however, is the greater form of his usual physical prowess. This is the level of it to where he can push his body to the limit. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his physical ability isn't something to shrug off; it's somewhat minute in the overall picture. This ability, however, is when he forgoes everything to focus solely on pushing his body. The sheer scale of this ability grants him enough leeway to push all his physical attributes much further than normally able. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
This ability doubles all his physical parameters for three posts in total, cooldown being that of ten posts beginning at the end of the third post when the ability is in use.
Anything involving physical abilities are doubled, allowing him to push himself to his limits.
His normal healing, not the big one; is still active.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
Ability Lvl 1 Name:
Mind of the soul.
Ability Lvl 1 Type:
Self support, mental.
Ability Lvl 1 Cooldown:
Depending on the level in which he pushes his mind, his cooldown varies to fit it. This ability, however, is the greater form of his usual mental ability. This is the level of it to where he can push even his mind to the limit. He can only use this once every ten or so posts.
Ability Lvl 1 Description:
Normally, while his mental ability isn't something to shrug off; at all. This ability, however, is when he forgoes everything to focus solely on pushing his mind. The sheer scale of this ability grants him enough leeway to push all his mental attributes much further than normally able. At the cost of taxing his body a great deal.
Ability Lvl 1 Strengths:
This ability doubles all his mental parameters for three posts in total, cooldown being that of ten posts beginning at the end of the third post when the ability is in use.
Anything involving mental abilities are doubled, allowing him to push himself to his limits.
His normal healing, not the big one; is still active.
Ability Lvl 1 Weaknesses:
The biggest weakness is that it pushes his body closer to its limit, at a much faster rate.
Once he hits his limit, his body begins to break down.
Unless he is given time to rest after hitting his limit, his body will reject itself and in the process he will die.
---------Secondary?-----------
Skill Name:
Divine will, a second strike is needless.
Skill Type:
Martial arts.
Skill Information:
He has extensive training in his field and in martial arts. This specific one was made by masters, tailored just to him.
Skill Strengths:
Made to disarm, incapacitate and alter the bodies inner workings.
Designed to redirect attacks and such and to use the enemy against the enemy.
Together with his medical knowledge, this can be used to attack their pressure points and insides.
Skill Weaknesses:
Some of the techniques utilize his unique traits as a catalyst, which further pushes his limits.
It is designed to do everything but kill the enemy.
Only Hyde uses it to kill, making it somewhat flawed in that regard.
Ability Lvl 1 Name:
The succession of blood.
Ability Lvl 1 Type:
Melee, fighting style.
Ability Lvl 1 Cooldown:
None.
Ability Lvl 1 Description:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Strengths:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Weaknesses:
The Divine Will, Succession of Blood is a form of hand-to-hand combat and a technique that it uses 'Succession of Blood'. It inflicts internal damage through attacking the body'sinner workings, subsequently injuring organs and pressure points and things of the like. To do this, the user surgically injects a certain amount of their own 'will' into the opponent's insides, causing damage to surrounding organs due to their proximity and such. Even the slightest tap can cause severe internal damage, hence the name Succession of Blood. It can also be used on their pressure points for various effects, such as sealing off their abilities and such. This uses his own will, enhanced by his body; to be effective. So the technique itself pushes himself further to his limits, but considerably more slower than his other abilities.
Ability Lvl 1 Name:
Stigma of the apostle.
Ability Lvl 1 Type:
Support.
Ability Lvl 1 Cooldown:
Five posts.
Ability Lvl 1 Description:
Using a lesser form of his physical abilities, for five posts; he can make his skin as hard as diamond with his will and his physical prowess.
Ability Lvl 1 Strengths:
Armor, for a short time it serves as armor.
This lets him let loose a bit more without having to worry about injury nor the need to heal.
He can still use other lesser abilities.
Ability Lvl 1 Weaknesses:
Pain is the bodies warning system, it is needed to live. This dulls that sense.
It pushes his body closer to the limit.
His healing factor is somewhat dulled in this form.
Ability Lvl 1 Name:
Blitz, warrior spirit.
Ability Lvl 1 Type:
Melee.
Ability Lvl 1 Cooldown:
twenty.
Ability Lvl 1 Description:
This uses his healing and physical prowess, along with his questionable mental state; and pushes him into a berserker state and uses it to the limit for ten posts. Healing is doubled and all his physical abilities are just over doubled and he also has his skin armor.
Ability Lvl 1 Strengths:
Double the rate of healing.
Double the armor.
Just over double the attack related traits.
Ability Lvl 1 Weaknesses:
If his limit was gauged from one to one hundred this would easily drain fifty.
It sacrifices everything for sheer juggernaut like abilities.
Unable to do anything else while in this form.
Ability Lvl 1 Name:
Compass of the heart.
Ability Lvl 1 Type:
Field, AOE.
Ability Lvl 1 Cooldown:
None to two.
Ability Lvl 1 Description:
He is able to sense anything and everything in the radious around him. Focusing intently he can make this area larger and much more spesific.
Ability Lvl 1 Strengths:
Sense people.
Sense things.
A smaller version of precog.
Ability Lvl 1 Weaknesses:
Has to use will and mental prowess to further search and make more detailed, making it drain him.
Requirs focus to make more detailed.
Might leave open.
Ability Lvl 1 Name:
Moon on the water, your fangs can never reach me.
Ability Lvl 1 Type:
Support.
Ability Lvl 1 Cooldown:
None to three.
Ability Lvl 1 Description:
If given a moment to focus entirely he is able to reach a mental state above and beyond. It allows him to calculate plans better than any computer, sense better than any radar, even to a point that he might see the future or even sense the inner world of a persons heart and soul.
Ability Lvl 1 Strengths:
Can sense even better.
Can create plans on a inhuman scale, to the point of seemingly seeing the future.
Can tell everything about a person. More so their motives, if they're lying, etc.
Ability Lvl 1 Weaknesses:
It requires a moment of absolute focus and clarity, uninterupted.
It leaves him wide open, unless he breaks it to counter or something; which cancels it out.
It takes at least a whole post to count as a moment.
Thu Aug 10, 2017 10:40 am by Gray
» One Piece Pirate Nation
Tue Jan 26, 2016 9:37 pm by Jupiter
» Hello. Im back.
Tue Jan 19, 2016 2:52 pm by Drake Newgate
» Staff List
Mon Dec 21, 2015 1:45 am by Ryu
» Kurai Foxfoot's Character Application
Sun Aug 02, 2015 7:39 am by KuraiOkami2002
» Succubus Blake
Sun Jul 19, 2015 10:27 pm by Succubus Blake
» Lineage System
Sun Jul 19, 2015 10:20 pm by NPC
» a devil fruit ive been thinking of TAKI TAKI Fruit
Sat Jul 18, 2015 4:42 am by Azure Snow
» Training To become stronger
Sun Jul 12, 2015 5:19 pm by Sabo