"3 seconds?" Daimon mumbled under his breath as he groaned and picked himself up off of the ground and struggled up. Daimon would jump up and pull himself back up stairs, and rolled up to his feet as he stared at the giant and he got into a stance. "Aphrodi, keep that in mind." He shouted, as he would run toward's the giant as well. "Falcon Swoop." He mumbled under his breath as his speed increased even more. "You are two slow to lay a hand on me. Prepare to feel our wrath, you are getting in our way, so we have to kill you and your employer too!"
As he would swing at him, Daimon quickly side stepped and sent a strike to his arm striking a pressure point precisely. The giant's arm would go numb like it was jelly falling down as he smiled. "Our chance!" he shouted as he sent a strike dead center between his eyes. The blow caused a strong headache and dizziness as Daimon smiled. "Right between the eyes! Temple Ruin!" He shouted as he looked at Aphrodi, hoping he would give the finishing blow.
As he would swing at him, Daimon quickly side stepped and sent a strike to his arm striking a pressure point precisely. The giant's arm would go numb like it was jelly falling down as he smiled. "Our chance!" he shouted as he sent a strike dead center between his eyes. The blow caused a strong headache and dizziness as Daimon smiled. "Right between the eyes! Temple Ruin!" He shouted as he looked at Aphrodi, hoping he would give the finishing blow.
- Spoiler:
- Ability Lvl 1 Name:Quick Pre-Counter
Ability Lvl 1 Type:Physical Melee
Ability Lvl 1 Cooldown:3
Ability Lvl 1 Description:The user sends a quick strike to an opponents when they attempt an attack causing the limb to go numb
Ability Lvl 1 Strengths:
1. Striking a vital pressure point in an enemy limb negates an attack if making contact.
2. Causes enemy limb to go numb for one post
3. Lower's opponent endurance by 5 for a post due to making a limb go numb leaving them open.
Ability Lvl 1 Weaknesses:
1. If enemy is wearing armor, the user's strike can be negated and blocked.
2. If opponent's speed is 10+ or higher then the user's, they can strike fast enough their attack can make contact before counter, leaving user wide open.
3. User's endurance is lowered by 5 due to focusing on not defending or dodging but preventing the attack.
Ability Lvl 1 Name:Temple Ruin
Ability Lvl 1 Type:Physical Melee
Ability Lvl 1 Cooldown:4 posts
Ability Lvl 1 Description:The user strikes the target's temple with a fast and precise strike, causing headaches for a post
Ability Lvl 1 Strengths:
1. Swift blow can cause strong headaches and lower reflexes by -5 for one post
2. A strong blow can leave an opponent dizzy for a post
3. Swift blow increases speed for the attack by 5
Ability Lvl 1 Weaknesses:
1. If opponent is wearing armor can be negated.
2. Missing the attack can leave the user wide open for an attack.
3. -5 endurance and strength due to focus on the speed and precision and not brute strength.
Ability Lvl 1 Name:Falcon Swoop
Ability Lvl 1 Type:Support
Ability Lvl 1 Cooldown:3 posts (lasts 2 posts)
Ability Lvl 1 Description:The user stays light on their feet, focusing on keeping ahead of their opponent and striking quick at any moment and as well as being able to help avoid attacks.
Ability Lvl 1 Strengths:
1. +5 speed for 2 posts after techinque is activated
2. Striking a vital spot while in this mode can result in -5 endurance for an opponent for a post
3. If hit by strikes in this mode can decrease target speed by -5 as well
Ability Lvl 1 Weaknesses:
1. -10 Endurance is lowered for the two posts this is active since focus is on dodging and not defending or blocking
2. Focusing on striking vital spots and being precise decreasing brute force for the two posts this mode is active decreasing strength by 10 for the duration of this move
3. Focuses on movement, if on terrain hard to maneuver in (other then ice) technique can be negated.
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