Skill Name: Tama-Tama no mi (Gem-Gem Fruit)
Skill Type: Paramecium
Skill Information: The Tama-tama no mi is a paramecium fruit which allows to user to create gems of almost any shape, size, or even color, simply by combining the different minerals and substances within their own body. The user can use these different gems for defensive purposes, offensive purposes, or simply because they don't want to pay money for a luxurious gem they had just seen.
Skill Strengths:
- Allows the user to make gems for offensive, defensive, or supplementary purposes.
- The gems can be almost any size (depending on the level of the skill and of course within reason)
- The gems have a high defensive power.
- At level 3 the users jewels are everlasting.
Skill Weaknesses:
- The gems can not be 100% see through.
- Can not create living creatures out of the gems
- The jewels can not be crafted into difficult shapes. The user can make things such as orbs, tiny hearts, regular shaped gems, needles, ect. However, they can not create complex shapes such as weapons or craft the gems to be shaped like living things.
- The gems are made by the user, meaning that even if they are projectiles, they must be made from the user.
- Once a jewels has served its purpose or passed its duration, it dissipates into the air and returns to the users body, returning the minerals and substances taken in order to create it in the first place.
Skill Type: Paramecium
Skill Information: The Tama-tama no mi is a paramecium fruit which allows to user to create gems of almost any shape, size, or even color, simply by combining the different minerals and substances within their own body. The user can use these different gems for defensive purposes, offensive purposes, or simply because they don't want to pay money for a luxurious gem they had just seen.
Skill Strengths:
- Allows the user to make gems for offensive, defensive, or supplementary purposes.
- The gems can be almost any size (depending on the level of the skill and of course within reason)
- The gems have a high defensive power.
- At level 3 the users jewels are everlasting.
Skill Weaknesses:
- The gems can not be 100% see through.
- Can not create living creatures out of the gems
- The jewels can not be crafted into difficult shapes. The user can make things such as orbs, tiny hearts, regular shaped gems, needles, ect. However, they can not create complex shapes such as weapons or craft the gems to be shaped like living things.
- The gems are made by the user, meaning that even if they are projectiles, they must be made from the user.
- Once a jewels has served its purpose or passed its duration, it dissipates into the air and returns to the users body, returning the minerals and substances taken in order to create it in the first place.
- Level 1:
Ability Lvl 1 Name: Topaz Needle
Ability Lvl 1 Type: Melee/long-ranged
Ability Lvl 1 Cooldown: 2 posts
Ability Lvl 1 Description: Aloura creates 3, 4 inch long topaz needles out of the substances in her body, and instantly shoots them out from the palm of her hand towards her target.
Ability Lvl 1 Strengths:
+ The needles can cause up to 5 cm deep cuts.
+ Can only go up to 55 feet from the point they are fired from.
+ Long ranged
Ability Lvl 1 Weaknesses:
- can only fly straight.
- the needles dissipate after impact.
- fragile
Ability Lvl 1 Name: Ruby Fist
Ability Lvl 1 Type: Offensive/Close-Ranged
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: Aloura coats her hands in ruby boxing gloves, allowing for her strength to increase.
Ability Lvl 1 Strengths:
+ +10 power (until gloves comes off)
+ It does not slow down the user
+ Lasts 2 posts(if not destroyed by then)
Ability Lvl 1 Weaknesses:
- Can be destroyed if the user strikes someone with a constitution higher then 10.
- Can be broken off by 2 level 1 abilities or higher.
- The user is unable to move their wrist and fingers.
Ability Lvl 1 Name: Crystal Ball
Ability Lvl 1 Type: Supplementary/mid-Ranged
Ability Lvl 1 Cooldown: 2 posts
Ability Lvl 1 Description: Aloura creates a 1 foot in diameter diamond ball. She then tosses it towards the opponent. The ball weighs 18 pounds.
Ability Lvl 1 Strengths:
+ Can break a bone if direct impact/cause welts.
+ Can go up to 30 feet from Aloura
+ rolls at a speed of 25 mph.
Ability Lvl 1 Weaknesses:
- The ball can only fly straight.
- disperses after target is hit.
- Not very heavy
Ability Lvl 1 Name: Beryl Light
Ability Lvl 1 Type: Supplementary
Ability Lvl 1 Cooldown: 3 posts
Ability Lvl 1 Description: Aloura creates a 3 foot in diameter circle made of the yellow gem Berly. However, this gem contains an excess amount of fluids, causing it to luster greater then normal gems. The moment it is summoned it reflects all light around it, blinding anyone but the user, who is immune, for 1 post. During that one post they will be unable to see.
Ability Lvl 1 Strengths:
+ Blinds enemies for 1 post.
+ Does not blind the user
+ Gives the user the upper hand for 1 post.
Ability Lvl 1 Weaknesses:
- will blind allies.
- Does not prevent people from running around, even if they are blind.
- only blinds people within a 5 meter radius.
Ability Lvl 1 Name: Gem Powder
Ability Lvl 1 Type: Supplementary/Field
Ability Lvl 1 Cooldown: 4 posts
Ability Lvl 1 Description: When activated, Aloura admits a dust made of gems from her pours. The dust travels a 5 foot radius, and anyone with in that radius who breaths it in suffers from wheezing, and weakened stanima.
Ability Lvl 1 Strengths:
+ makes it harder for people to breath.
+ Aloura is immune to the dust
+ -5 stanima for those who breath it in for 3 posts.
Ability Lvl 1 Weaknesses:
- can effect allies if caught
- The dust can easily be blown away by wind.
- Only effects the people who breathed in the dust for 3 posts.
- the dust only covers a 3 meter radius of Aloura, making it fairly useless against long ranged attackers.
Last edited by Desinir on Sun Jan 19, 2014 7:44 am; edited 3 times in total
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