Purazuma Purazuma No Mi
Skill Name:Purazuma-Purazuma No Mi (Plasma - Plasma fruit)
Skill Type: Logia
Skill Information: A Red and blue apple that gives the user the ability to become the element of Plasma. The body can be transformed into an energy with the colors neon blue, purple and yellow. The user is able to use Heat based attacks such as a Mixture of lightning and fire.
Skill Strengths:
-Does more damage on Mud and metal element users because of the amazing heat plasma can produce. (Gains +10 Strength when Against Mud and Metal element users)
-Able to use Fire and Lightning attacks formed from plasma.
-more Resistant heat based attacks. Example: Fire, Lava and Lightning attacks of the same Level as the user. (Gains +10 stamina while against these users.)
Skill Weaknesses:
-Weakness to Water elements. (-10 stamina to Water Element attacks)
-Powerful Magnetism makes the user vulnerable by making the body a more solid form. (-10 to Strength)
-Sea water, Sea salt, and Sea Stone.
-Haki makes the attacks hit the user and inflict damage.
- Level 1 Techinques:
Ability Lvl 1 Name: Plasma Spear
Ability Lvl 1 Type: Melee
Ability Lvl 1 Cooldown: Every 2 posts
Ability Lvl 1 Description: Turns both arms into plasma with hands in a spear like position and thrusts forward with a brilliant Blue , yellow and purple energy.
Ability Lvl 1 Strengths:
-Lets out a powerful shock to the Enemy's stomach
-Can go through weak metal armor.
-Does Extra damage to Mud users. (1/2 More damage to level 1 mud element users)
Ability Lvl 1 Weaknesses:
-Can easily be dodged if paying attention.
-Half damage against Magnetism element users.
-Sea salt, sea Iron or sea water will make the attack useless.
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Ability Lvl 1 Name: Plasma Explosion
Ability Lvl 1 Type: Melee
Ability Lvl 1 Cooldown: 4 posts
Ability Lvl 1 Description: the User creates a big ball of plasma in their hand which gets to be 1ftX1ft. The user then thrusts the big ball of Plasma into a single enemy which then explodes outwards to hit 2 other targets that are nearby. (within 4 meters) The Plasma Forces the Primary target backwards up to 7 meters.
Ability Lvl 1 Strengths:
-Can Force Primary target backwards up to 7 meters, two Secondary targets can go up to 5 meters backwards.
-Leaves the opponents dazed for 1 post.
-Deals Fire damage and Weakens all three targets if hit. (-10 Endurance for 1 post)
Ability Lvl 1 Weaknesses:
-Can harm Team members if they are nearby the Primary Target which would make them take the same effect as if it were an enemy.
-Needs to be at close range.(within 3 meters)
-Makes the User off balance for a post. (-10 Reflex for a Post.)
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Ability Lvl 1 Name: Plasma Shield
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: Last for 3 posts, Cool down of 4.
Ability Lvl 1 Description: This allows the user to form a massive release of Plasma energy that flows outward into a thick liquid-gas like shield of pure heat 5 feet in every direction around the body of the user. This Aura melts any weak metal, wood, or earth element weapons such as swords, bullets, arrows, staffs, ect. It stays up for a short period of time making those sort of weapons useless, It also defends against Level 1 techniques.
Ability Lvl 1 Strengths:
-Defends against Level 1 techniques, Takes half damage from them.
-Melts Metal, wood and earth like weapons making them useless. (NPC weak weapons only)
-Level one weapons do half damage and heat up if they are made of metal.
Ability Lvl 1 Weaknesses:
-Strong magnetic energy will destroy the shield completely when used against the user.
-Strong haki will ignore the shield and pass through. (Champion profession)
-Levels 2 and 3 will always be able to penetrate the the shield with ease making the shield useless against them.
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Ability Lvl 1 Name: Plasma Shot
Ability Lvl 1 Type: Range
Ability Lvl 1 Cooldown: Every 3 posts
Ability Lvl 1 Description: The user morphs his fingers into long gun barrels and shoots up to 6 plasma bullets, 3 bullets in each hand. Each bullet is super heated plasma. Can range from 20 meters with precision.
Ability Lvl 1 Strengths:
-Can be shot from far distances or close.(1 meter to 20 meters)
-Bullets temperature is 1000 degrees Fahrenheit.
-Melts metal with ease. (-5 Stamina to metal element users for 2 turns.)
Ability Lvl 1 Weaknesses:
-half damage on Water element users.
-Takes a -5 Strength for 2 posts.
-Magnetism Users will only take half damage.
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Ability Lvl 1 Name: Plasma Fire Fist
Ability Lvl 1 Type: Melee
Ability Lvl 1 Cooldown: Every 3 posts
Ability Lvl 1 Description: Fist turns into a Blue, Purple and Yellow energy and the User Thrusts forward to attack at a speed of 35 MPH. The strike burns the skin and may include a chemical damage unless dodged.
Ability Lvl 1 Strengths:
-Can hit a single target up to 3 meters from the user.
-Heat it emits can melt metal and burn right through flesh.
-Has a Slight mix of Lightning with the Fire causing the place that is hit to be numb for a Post if the attack hits.
Ability Lvl 1 Weaknesses:
-Half damage to Water based users.
-Half Damage to Magnetism users.
-Throws the user off balance after the technique (-10 to reflex for 1 post after the technique).
Last edited by Leo D Morgan on Sun Mar 09, 2014 9:26 pm; edited 5 times in total
Thu Aug 10, 2017 10:40 am by Gray
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