SKILL!
Skill Name: Arsenal
Skill Type: Build-in Weaponry
Skill Information: As a cyborg, the user's limbs has been built using heavy weaponry instead of normal artificial limbs. The weapons become main attack force for the user and able to upgrades like an equipment.
Skill Strengths:
+ This skill inherit all equipment benefits.
*Can upgrade weapon when leveling up.
+ Upgrades require no beli.
+ Earth/Metal element thus strong against neutral and light.
+ Instance high stats buff.
Skill Weaknesses:
- The user cannot ate devil fruit.
- The user cannot have other equipments.
- The user cannot use haki. Even though, defense against haki still applies normally.
- Earth/Metal element weak against fire and water element also helpless against magnetism and such skills.
- This skill inherit all equipment restrains.
*Total owned weapons based on stamina (1 weapon per 10 endurance) and restrained with skill restrain (Only 15 abilities at max).
*Limited upgrades. However, can have 3 level 2 or above weaponry instead of normal 2.
*Cannot access the previous ability before upgraded.
Skill Name: Arsenal
Skill Type: Build-in Weaponry
Skill Information: As a cyborg, the user's limbs has been built using heavy weaponry instead of normal artificial limbs. The weapons become main attack force for the user and able to upgrades like an equipment.
Skill Strengths:
+ This skill inherit all equipment benefits.
*Can upgrade weapon when leveling up.
+ Upgrades require no beli.
+ Earth/Metal element thus strong against neutral and light.
+ Instance high stats buff.
Skill Weaknesses:
- The user cannot ate devil fruit.
- The user cannot have other equipments.
- The user cannot use haki. Even though, defense against haki still applies normally.
- Earth/Metal element weak against fire and water element also helpless against magnetism and such skills.
- This skill inherit all equipment restrains.
*Total owned weapons based on stamina (1 weapon per 10 endurance) and restrained with skill restrain (Only 15 abilities at max).
*Limited upgrades. However, can have 3 level 2 or above weaponry instead of normal 2.
*Cannot access the previous ability before upgraded.
- Abilities Lv 1:
- Ability Lvl 1 Name: Sacador de Cohetes
Ability Lvl 1 Type: Melee
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description: Using piston mechanism and steam powered thrust from its arm, the user able to sent a high vibration upon clean hit to the opponent and damaged whole body instead of just one part. When the punch hit the opponent, a burst of steam will come out from the user wrist.
Ability Lvl 1 Strengths:
+ High damage. Strength +20.
+ Knock the opponent to at least 5 meters back.
+ Low cooldown.
Ability Lvl 1 Weaknesses:
- Hard to land a clean hit. Finesse -10.
- Full of opening. Endurance -5.
- Only 3 times per thread.
Ability Lvl 1 Name: Escopeta
Ability Lvl 1 Type: Melee/Ranged(1-10m)
Ability Lvl 1 Cooldown: 5
Ability Lvl 1 Description: Using its fingers barrel, the user able to blast shotgun pellets through it. Different from normal bullet, pellets are smaller and has shorter range. However it can hit the opponent easier and even more deadly in mid ranged to close combat.
Ability Lvl 1 Strengths:
+ Strength +10.
+ Finesse +5.
+ 1 ammo per finger. 10 at max.
Ability Lvl 1 Weaknesses:
- Speed -10.
- Cannot reload before all ammo used.
- Every 1 spare ammo requires 1 endurance. 10 endurance needed to have 1 full-cycle reload.
Ability Lvl 1 Name: Visera Roja
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: Duration
Ability Lvl 1 Description: By replacing his eyes for infra red visor, the user able to see in thick fog, deep mist, underwater, heavy storm, darkness and such vision's blocking attempt.
Ability Lvl 1 Strengths:
+ Able to see even in hardest weather condition.
+ Cannot be deceived by eyes related illusions.
+ Reflex+10.
Ability Lvl 1 Weaknesses:
- The longer it used the longer its cooldown.
- Can still be deceived by illusion or mirage that involves heat or environment manipulation.
- Non combat.
Ability Lvl 1 Name: Niebla Vapor
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: 5
Ability Lvl 1 Description: Burst out enormous amount of steam all at once form all over the user's body. This ability used in purpose to block the opponent visions and can be used either for escape or sudden attack.
Ability Lvl 1 Strengths:
+ Able to cover up to 20 meters around the user.
+ The steam contain heat thus able to deceive any kind of heat sensory or homings.
+ Opponent inside the steam area get Reflex -10.
Ability Lvl 1 Weaknesses:
- Also affect friends inside the zone or itself without visor activated.
- The steam will vanish after 2 posts.
- The steam can be dissipate forcefully using wind element attack.
Ability Lvl 1 Name: Helice
Ability Lvl 1 Type: Ranged(5-20m)
Ability Lvl 1 Cooldown: 3 times per thread
Ability Lvl 1 Description: By opening the hidden chamber in the back of its legs, the user able to using steam jet mechanism and will thrust straight to the opponent in incredible speed.
Ability Lvl 1 Strengths:
+ Speed +40.
+ Knock the opponent back upon contact up to 10 meters.
+ Can be used consecutively as long as not violate the 3 times usage per thread.
Ability Lvl 1 Weaknesses:
- Only able to thrust in straight line.
- If the opponent strength higher than the user, they can simply stop the thrust and the user endurance will decrease up to 0 point for a while (1 post).
- Prohibit any kind of attack by the user when the thruster active.
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