Kaze - Kaze No Mi
Skill Name: Kaze - Kaze No Mi. (Wind - Wind Fruit)
Skill Type: Paramecia
Skill Information: This fruit was a Tropical, Lush and Green looking fruit with a mesmerizing aura around its being. This Fruit gives the user the powers to control wind and even fly in the air, It is perfect for a navigator who wishes to change the course of the ship at will or even make for faster traveling to Islands. Whom ever to possess the powers of the Kaze Kaze No Mi is said to control the Winds and the Clouds at will, bringing storms in as they please or blowing them away as they see fit. The User is able to also use this fruit for Defensive and Offensive Purposes and will often use the sly and gentle breeze of wind to slice through multiple targets.
Skill Strengths:
-Is able to control the wind surrounding her and is able to fly in the air up to 50 meters high at will.
-Wind is Stronger against Stone and other Earth element users, Gains a +10 Endurance while fighting them.
-The Wind around the User can be made like a Wind shield making thrown weapons Drop to the ground or bounce back to where they came(Bullets don't count).
Skill Weaknesses:
-Weak to fire, -10 to endurance.
-Sea Stone, Sea Salt and the Sea.
-When up against Ice users this User gets a -10 to Reflex
- Level 1 Techniques:
Ability Lvl 1 Name: Wind Thrust
Ability Lvl 1 Type: Close - Mid Range
Ability Lvl 1 Cooldown: 3
Ability Lvl 1 Description: The User lets off a Thrust of the hand or Hands towards the Target or Targets, creating a sharp and Fine wind thrust.
Ability Lvl 1 Strengths:
- Can hit Close range - 10 meters. The wind can slice like a sword up to 3 inches deep.
-when up against a single target The attack has the possibly to knock that target backwards Up to 1 meter.
-Is able to Attack up to 2 Targets.
Ability Lvl 1 Weaknesses:
-Does Half Damage on Heavy armor users that are same rank or higher.
-When up against two targets the Thrust of Wind will not force them backwards.
-Does Half Damage on Ice users that are the same rank or higher.
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Ability Lvl 1 Name: Cutting Breeze
Ability Lvl 1 Type: Close - Mid Range
Ability Lvl 1 Cooldown: 4
Ability Lvl 1 Description: Takes The pointer finger and middle finger to Slash Two Waves of Cutting wind towards one or two targets.
Ability Lvl 1 Strengths:
-Is able to Attack up to 2 Targets.
- Can hit Close range to 10 meters. The wind can slice like a sword up to 4 inches deep.
-User Gains +10 Speed for this post activated only.
Ability Lvl 1 Weaknesses:
-When Against Ice users this attack only does Half Damage, Same Rank and above.
-Does Half Damage on Heavy armor users that are same rank or higher.
- When used against a fire user the wind goes through the logia type user and the fire spreads on the ground behind the user. (Also when up against a Fire Logia user the fire user gains +10 Endurance VS the Wind user.)
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Ability Lvl 1 Name: Ten Bursts
Ability Lvl 1 Type: Close - Mid Range
Ability Lvl 1 Cooldown: 7
Ability Lvl 1 Description: The User grips both fists for a moment while charging up the Wind around their fists. The user then Uses a barrage of 10 strong punches with the wind to extend them out up to 5 targets.
Ability Lvl 1 Strengths:
- User Gains +10 Reflex & +10 Speed for This post & the next post.
-The Range can go up to 20 meters and each punch is like a Guided missile, Meaning they will not stop until they hit the target they were intended for.
-Does Blunt damage at first and then explodes with many Cutting winds on impact.
Ability Lvl 1 Weaknesses:
-If someone runs inside a building or behind a defense at a quick pace then they are able to avoid the Missile-like attacks.
-Half Damage on Ice Users of the same rank and Above
-Gets a -10 to Strength for 4 Posts, Starting with this activated post.
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Ability Lvl 1 Name: Jet Kick
Ability Lvl 1 Type: Close - Mid Range
Ability Lvl 1 Cooldown: 3 Posts
Ability Lvl 1 Description: This Technique is either used while flying in the air or on solid ground. The user surrounds their feet with wind and the launches one or two swift Wind kicks that fly into either one or two targets.
Ability Lvl 1 Strengths:
- Can hit Close range - 10 meters. The wind can Cause Blunt damage that is able to break bones upon impact.
-when up against a single target The attack has the possibly to knock that target backwards Up to 1 meter.
-Is able to Attack up to 2 Targets.
Ability Lvl 1 Weaknesses:
-Does Half Damage on Heavy armor users that are same rank or higher.
-When up against two targets the Kicks of Wind will not force them backwards.
-Does Half Damage on Ice users that are the same rank or higher.
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Ability Lvl 1 Name: Wind Barrier
Ability Lvl 1 Type: Support
Ability Lvl 1 Cooldown: Lasts for 4 Posts, CD of 7 posts.
Ability Lvl 1 Description: The user surrounds herself in a 5 foot Barrier that is Thick with Wind energy. It looks like a ball-like Tornado that protects against Weapons and other techniques.
Ability Lvl 1 Strengths:
-Surrounds the user for 4 posts gaining +10 Endurance for the duration or until the Technique has ended by other means.
-When Someone attacks with weapons it shoots the weapons backwards and can cause the target to knock backwards up to 3 meters.
-Level one techniques used on this Barrier will only do Half Damage as long as its up.
Ability Lvl 1 Weaknesses:
-Fire users will do 3/4 of the damage when using Level 1 Techniques.
-In return for defense the users Strength is lowered by -10 for the Duration (4 posts) or until the technique has ended by other means.
-Must be Hovering a foot off the ground for the technique to work properly. if the user is not floating then the technique cant happen. The instant the user lands on the ground the technique will end.
Last edited by Crystal D Terra on Sun Mar 09, 2014 8:30 pm; edited 3 times in total
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